Service gateway for interactive television

ABSTRACT

A service gateway provides a proxy between a client protocol and a plurality of standard communication protocols. The service gateway provides asymmetrical routing, data compression and encryption to optimize client processing power and communication link bandwidth. The service gateway enables content translation between clients and service providers. The service gateway keeps track of client available memory and sequence numbers in messages to generate error codes when applicable. A store and forward message capability is provided along with abstract session identifiers. The service gateway supports user datagram protocol.

CROSS REFERENCE TO RELATED APPLICATIONS

This application is a continuation in part of the USPTO patent application entitled “A Service Gateway for Interactive Television” filed on May 16, 2001now U.S. Pat. No. 7,305,697, Ser. No. 09/858,436. This application claims priority from the USPTO provisional patent application entitled “A System for Adaptive Control of Access, Content and Scheduling For Interactive Television” filed on Feb. 2, 2001, Ser. No. 60/265,986 which is hereby incorporated herein by reference; USPTO provisional patent application entitled “A System for Adaptive Control of Access, Content and Scheduling For Interactive Television” filed on Feb. 2, 2001, Ser. No. 60/266,210 which is hereby incorporated herein by reference; USPTO provisional patent application entitled “A System for Adaptive Control of Access, Content and Scheduling For Interactive Television” filed on Feb. 9, 2001, Ser. No. 60/267,876 which is hereby incorporated herein by reference; and USPTO provisional patent application entitled “A System for Adaptive Control of Access, Content and Scheduling For Interactive Television” filed on Feb. 15, 2001, Ser. No. 60/269,261 which is hereby incorporated herein by reference; USPTO provisional patent application entitled “A System for Adaptive Control of Access, Content and Scheduling For Interactive Television” filed on Mar. 28, 2001, Ser. No. 60/279,543 which is hereby incorporated herein by reference. This application is also related to USPTO patent application entitled “A Digital Television Application Protocol for Interactive Television” filed on Feb. 1, 2002.

COPYRIGHT NOTICE

A portion of the disclosure of this patent document contains material (code listings and message listings) to which the claim of copyright protection is made. The copyright owner has no objection to the facsimile reproduction by any person of the patent document or the patent disclosure, as it appears in the U.S. Patent and Trademark Office file or records, but reserves all other rights whatsoever. Copyright 2001 OpenTV, Inc.

BACKGROUND OF THE INVENTION

1. Field of the Invention

The present invention relates to the field of communications in the interactive television environment and specifically relates to a method and apparatus for providing a generic meta language and digital television application protocol for interactive television.

2. Summary of the Related Art

Interactive television systems can be used to provide a wide variety of services to viewers. Interactive television systems are capable of delivering typical video program streams, interactive television applications, text and graphic images, web pages and other types of information. Interactive television systems are also capable of registering viewer actions or responses and can be used for such purposes as marketing, entertainment and education. Users or viewers may interact with the systems by ordering advertised products or services, competing against contestants in a game show, requesting specialized information regarding particular programs, or navigating through pages of information.

Typically, a broadcast service provider or network operator generates an interactive television signal for transmission to a viewer's television. The interactive television signal may include an interactive portion comprising of application code or control information, as well as an audio/video portion comprising a television program or other informational displays. The broadcast service provider combines the audio/video (A/V) and interactive portions into a single signal for transmission to a receiver connected to the user's television. The signal is generally compressed prior to transmission and transmitted through typical broadcast channels, such as cable television (CATV) lines or direct satellite transmission systems.

Typically, the interactive functionality of the television is controlled by a set top box (STB) connected to the television. The STB receives a broadcast signal transmitted by the broadcast service provider, separates the interactive portion of the signal from the A/V portion of the signal and decompresses the respective portions of the signal. The STB uses the interactive information, for example, to execute an application while the A/V information is transmitted to the television. The STB may combine the A/V information with interactive graphics or audio generated by the interactive application prior to transmitting the information to the television. The interactive graphics and audio may present additional information to the viewer or may prompt the viewer for input. The STB may provide viewer input or other information to the broadcast service provider via a modem connection or cable.

In accordance with their aggregate nature, interactive television systems provide content in various content forms and communication protocols the must be understood and displayed by the STB/client that receives the information from the broadcast service provider/network operator. Typically the client is a STB having a processor possessing limited processing power. Translation of the various contents and protocols is beyond the limited processing capability available in the typical STB processor. Thus there is a need for a service gateway that receives a simple communication protocol which can be easily understood by the client/STB processor and translates the simple protocol into a plurality of standard protocols used by service providers. There is also a need for a software and hardware architecture that provides adaptive control of access, content and scheduling in an interactive television environment.

SUMMARY OF THE INVENTION

The present invention addresses the needs of the interactive television environment discussed above. The present invention satisfies a long felt need to provide a simple content and communication protocol than can be easily handled by a STB processor and enables complex communication with the head-end operator's service platform (SP) or a server, its subscriber clients and a plurality of service providers. While the following discussion uses the example of a client/STB, the present invention applies to all client devices including digital assistants, cell phones, pocket personal computers or any other types of electronic device capable of receiving an electronic signal. The present invention resides in a service platform (SP). The SP or server enables a network operator, who provides television signals to its subscriber clients, to create and provide business, transport and communication functions that enable communication between service providers and the client or STB viewer via the service gateway.

The interactive television environment must deal with and solve problems that are unique to interactive television, such as the intermittent return path from the client to the SP. That is, the client device is not always connected to the communication link as when the STB is turned off. Thus, there is not always an active return path from the client. The present invention provides a store and forward function to alleviate this intermittent return path problem.

Bandwidth and processing limitations and communication complexities are also problematic in the interactive television environment. On one hand the network operator typically provides a broadcast channel with a relatively large data transmission capacity (typically a satellite and dish) to send data and programming to the client. On the other hand, the client return path has a relatively low data transmission capacity, usually in the STB scenario, a telephone line is the return path. Even if the return path happens to have a larger bandwidth, STBs/clients typically possess a low speed modem to send data on the return path. Processing limitations limit the ability of a STB or client to process the spate of communication protocols utilized by the service providers communicating with the STB.

The present invention also provides a method of optimally transferring content from the Head End Server to the set top box in a manner that optimally allocates bandwidth. This aspect of the invention comprises an application for generating statistical calculations, residing entirely within the set top box, that calculates the latency of different channels in an interactive television environment. This aspect of the invention further comprises using the results of these calculations to pull content from the head end server into a set top box in a manner that minimizes the amount of time required for transferring content. A preferable definition of the latency of a channel is the length of time between the issuance of a request and the fulfillment of that request. A report is generated by randomizing the issuance of a small portion, preferably less than 5%, of file requests over all available channels, in order to sample latency times. A channel can be used with increased or decreased frequency, with the frequency of use based upon the results of the statistics. More detailed results can be obtained by further delineating a set of priorities to the statistics. As an example, the invention records the relation between the size of a file and latency on a given channel. The Head End Server increases or decreases the appearance of a resource in the broadcast carousel depending on network demand. The present invention also provides a message flow rate controller for controlling message flow rate by controlling the bit rate of transmission. These and other issues are addressed by the present invention.

BRIEF DESCRIPTION OF THE DRAWINGS

Other objects and advantages of the invention will become apparent upon reading the following detailed description and upon reference to the accompanying drawings in which:

FIG. 1 illustrates a high level architecture diagram for a preferred embodiment of a service platform in which the present invention resides;

FIG. 2 illustrates a more detailed architecture for a service platform in which the present invention resides;

FIG. 3 illustrates a mid level architecture for a preferred embodiment showing data bases;

FIG. 4 illustrates an example of a preferred application backend framework for the present invention;

FIG. 5 illustrates an example of a preferred DATP STB stack architecture of the present invention;

FIG. 6 illustrates a preferred embodiment of the Service Gateway (SGW), Digital TV Application Transport Protocol (DATP) of the present invention as a subset of the Digital TV Application Protocol (DAP) used to standardize back channel communications between application servers and the SGW;

FIG. 7 illustrates DAML and DATP as a subset of DAP;

FIG. 8 illustrates an example of a preferred architecture for the SGW of the present invention;

FIG. 9 illustrates the sliding rejection window of the present invention;

FIG. 10 illustrates a sample DATP session between a STB and the SGW, as an application server in a preferred embodiment of the present invention;

FIG. 11 illustrates an architecture for content translation, H2O; and

FIGS. 12-16—illustrate message scenarios between the client/STB, SGW, H2O and application service providers.

While the invention is susceptible to various modifications and alternative forms, specific embodiments thereof are shown by way of example in the drawings and will herein be described in detail. It should be understood, however, that the drawings and detailed description thereto are not intended to limit the invention to the particular form disclosed, but on the contrary, the invention is to cover all modifications, equivalents and alternatives falling within the spirit and scope of the present invention as defined by the appended claims.

DETAILED DESCRIPTION OF A PREFERRED EMBODIMENT

Overview

The present invention, a service gateway resides in head-end operator's service platform (SP) and interacts with the content transcoder, H2O and a digital television application transport protocol. In a typical interactive television environment, there are a multitude of clients/subscribers, typically STBs that must communicate with a multitude of application servers providing content over a multitude of networks using various communication protocols. Typically the STB has limited processing power so that it is undesirable to place a multitude of communication protocol handlers in the STB processor or STB stack. Thus, there is a need for a common communication interface that can address all the STBs and application servers. The present invention, the service gateway provides a communication protocol proxy that requires light processor utilization, well-suited for a typical STB possessing limited processing power and the SP. The service gateway enables the use of DATP which requires relatively few processing cycles compared to typical Internet communication protocols. DATP reduces the overhead of the communication protocol handler at the STB and makes the communication protocol handler common for all STBs. The DATP protocol is portable for all STBs since it is written in O-code, a STB independent byte code that interfaces with the operating system of the STB.

In the present invention, a SGW performs as a DATP server communication proxy and asymmetrical router. SGW enables SP clients at STBs to connect to application servers using DATP protocol. An HTML to native code proxy, H2O is provided that can be considered in this context as an SP application server. H2O performs specific content translation, such as HTML to SP O-codes. O-codes are the STB independent byte code of the virtual machine running on the SP. In a preferred embodiment, an O-code implementation of the DATP protocol stack exists in the client, typically a STB. The client communicates using DATP protocol to a DATP server, SGW. The H2O proxy exists on the other side of the SGW performing content translation such as HTML to O-code. An O-code implementation of a DATP stack in the client/STB issues communication requests and communicates with SGW using DATP protocol. Content translated by H2O is passed through the SGW to the client where content is displayed.

SGW provides a DATP server function, which creates execution threads to handle each individual STB and process each related content. The SGW server stack communicates with the client/STB using DATP protocol. SGW also applies the appropriate protocol needed to enable the STB to communicate back and forth between the STB and different application servers via the SGW. Interactive television applications typically utilize well known Internet based protocols (HTML, etc.) to communicate back and forth between the client/STB and application servers. The present invention, SGW provides a generic and well-suited asymmetrical communication protocol between the client/STB and application servers via the SGW. The present invention accommodates the minimal processing and memory available at the client/STB.

The SGW provides an asymmetrical solution to data compression. The band width of the bi-directional path from the client/STB to the network operator is relatively small, typically, however, a regular telephone line or a return channel in a cable and usually connected to a low speed modem. Thus, to increase the bandwidth available over the low speed modem, the content down loaded from the server to the client/STB is compressed. At the client/STB, however, data compression is preferably not performed. The client/STB data returned is relatively small and not in need of data compression by the STB processor which typically does not have the processing power to perform data compression. In an alternative embodiment, there are, however, instances where data compression from the client/STB is desired and in this case data compression is performed at the SGW. Data compression, with respect to the client/STB is asymmetric in that data is compressed going down stream to the client/STB and is not compressed coming upstream from the STB. Thus, the architecture of the present invention is asymmetric, unlike typical Internet-based protocols where both entities communicating are assumed to be symmetrically powered.

The SGW and client/STB communicate with application servers utilizing session identifiers for clients rather than user identifiers so that the client users remain anonymous. The present invention also provides multicasting to clients. A multicast message can be sent to multiple clients via a broadcast link, when broadcast bandwidth and a tuner is in the STB and broadcast messages are available and sensed by a particular filter setup in the STB. SGW via DATP requests that the STB receive a message from a specific entry on the broadcast. If no tuner is available to receive the broadcast in the STB, message fragments are also sent on each point to point individual link to the STBs without a tuner. If the STBs are on a LAN, messages are sent to a well known address on the LAN to the STBs.

The present invention also provides a novel structure and method for handling cookies from Internet applications and provides a “light” HTTP protocol, LHTTP which encapsulates HTTP requests within DATP messages. LHTTP is a simplified version of HTTP that runs on top of DATP, which the SGW converts into HTTP for communication with service providers. The novel LHTTP runs on top of DATP and does not implement any part of the TCP/IP specification.

SGW establishes a link or a socket connection with a STB. To implement User Datagram Protocol (UDP), however, UDP is not performed directly. For a STB that can output UDP, encapsulates DATP on top of UDP. The DATP-encapsulated UDP is sent to the SGW. In the case of UDP, a socket in the SGW and a socket in the STB are effectively bound together in a simulated connection on top of UDP. Through this SGW-simulated connection, DATP packets are sent from the STB to the SGW server and from the SGW server to the STB.

Many STB modems do not provide data compression, possess minimal processing capability and cannot afford the processing cost to perform data compression in the STB. Thus in a preferred embodiment, the SGW provides asymmetrical data compression is performed at the SGW. The STB does not compress data. STB receives compressed data and decompresses it, however, the STB does not perform data compression which is performed by the SGW. Data decompression, however, is less compute intensive than data compression, thus, the STB preferably performs decompression. Compressed data is sent to the DATP stack at the STB but uncompressed data is sent from the STB to the SGW. SGW performs data compression on the uncompressed data sent from the STB and SGW returns the compressed data to application servers. Thus, the preferred DATP/SGW asymmetric compression increases the bandwidth of the return path from the STB through the SGW to the application servers.

The present invention, SGW provides asymmetrical routing. In asymmetrical routing a portion of the bandwidth is allocated to SGW to send data to the broadcast stream for broadcast. SGW has the ability to decide whether to send data to one or more STBs over the broadcast stream or a point to point (PTP) connection between the SGW and the STB(s). SGW routes data via broadcast or PTP, based on the amount of data, the speed of the point to point link to the STB(s) and the current communication links loading conditions. Thus, SGW may decide not to send a data set over the point to point link because the data set is too large and instead send it over the broadcast stream. The data can be compressed by SGW before sending it to the recipient stream or point to point link to increase the bandwidth of the link between SGW and the link or stream and to accommodate memory limitations in the STB.

SGW enables DATP to be computationally light weight because it is designed so that all STB stack operations require a minimum of processing power. For example, in the DATP encryption scheme, when using Rivest, Shamir and Alderman (RSA) public key encryption, the key that comes from the server is chosen so that the its exponent is small (3 or greater) so that exponentiation phase takes a minimal amount of time and processing power. Thus the heavy computation is reserved for the SGW and thus, the STB or client processor requires minimum processing capability. Likewise the LHTTP layer on top of DATP in the STB does not have to perform any heavy parsing or other processing intensive operations. Instead, HTTP data is encapsulated in DATP messages by LHTTP and the HTTP compute intensive functions, such as conversion to HTTP protocol are handled by SGW.

DATP performs more than transactions. Rather, DATP is a message-based protocol rather than a transaction oriented protocol, thus, when a user sends a message from a STB to an application server, the application server does not have to respond. That is, there is not a one-to-one correspondence between STB and service provider messages. All DATP messages, except the class of unreliable DATP messages are processed through a DATP reliably layer. All DATP messages have unique identifiers which can be used as the basis of a transaction.

In a transaction using DATP, for example a HTTP request, the STB sends a DATP message to the SGW requesting a Web page. SGW converts LHTTP to HTTP and sends it to the Internet via H2O. Once the response containing the Web page returns from the Internet to SGW via H2O, which converts the content, SGW sends a LHTTP DATP message to the STB returning the content of the requested Web page to the STB. Another example of a transaction is a Fetchmail request sent from a STB. The Fetchmail request is encapsulated in a DATP message. DAML is used on top of the DATP message. DAML is a domain specific instance of XML.

Thus, the STB sends a DATP message to Fetchmail containing a DAML (XML) request. Fetchmail reads the DATP message and extracts the content from the message, passes the content to the application server which processes the transaction and returns a message to Fetchmail. Fetchmail then sends a DATP message containing requested content to the STB.

SGW also provides a store and forward function to handle peaks in numbers of orders sent in from multiple users, while rapidly reacting to the user order request. SGW quickly sends an “order acknowledge” to the user in response to user's order and stores the order for transmission later to the application server, which will actually process the order transaction. By sending the order later, a large number of orders can be spread out over time and not have to be sent all at once to the application server. Thus, bandwidth is efficiently utilized. DATP/SGW also provides a sliding rejection window based on message fragment sequence numbers versus time. DATP/SGW are discussed in detail below.

The Service Platform

Turning now to FIG. 1, the SP in which the SGW of the present invention resides is presented. The SP 50 comprises a group of applications roughly divided into three categories, Content Conversion 204, Transaction Control/Business Functions 106 and Transport Conversion 108. The SP enables services 200 to interact with a client 212. The services 200 communicate through a communication link 102 to the SP 50. The SP 50 in turn communicates with a client 212. The client 212 may be a STB, a digital assistant, a cellular phone, or any other communication device capable of communicating with the SP through communication link 210. The content conversion 204 and transport conversion 108 services provide the transport and communication function, and the business function services provide the business control functions.

FIG. 2 illustrates an example of a preferred implementation of Service Platform 50. Services 200 provide shopping, chat, and other services either over the Internet or over another network or communication channel accessible to the network operator. Using the SP, the network operator accesses those services. Business functions 206, comprising service manager 238, interact with carousel manager 254 to retrieve content from a service 200. The carousel comprises a repeating stream of audio/video/interactive data broad cast to clients from the SP 50. Carousel manager 254, transaction manager 242 and service manager 238 control the content insertion and deletion from the broadcast carousel. Service content is retrieved and converted into a SP suitable format by H2O 248. H2O 248 is a possible implementation of content conversion 204. H2O converts HTML content into SP/client readable content. The converted content is formatted into a data carousel and multiplexed by the Open Streamer 256 for broadcast to the client 212. Client 212 interacts with the services and if necessary communicates with the SP and the services 200. PTP communication goes through SGW 246. SGW 246 performs transport conversion to convert the STB DATP protocol into a standard communication protocol which the Platform Business Agents 226 and H2O 248 understand. Load balancer 236 interacts with business functions 206, carousel manager 254, and SGW 246 to determine the optimal load between the broadcast link 241 and the PTP communication link 210. Business functions 206, interact with the platform business agents 226 to control access and information exchange between the services 200 and client 212.

Services 200 negotiate with a network operator to offer services to subscribers via the operator's Service Platform. As shown in FIG. 3, the network operator uses the Service Manger 238 to register the services and the negotiated business rules 222 (e.g. schedule, bandwidth requirements, service access to viewer information) associated with the service. The Service Manager 238 stores Service data 216 (e.g. URL address, content). Based on the business rules 222 and Service Data 216, Service Manager 238 communicates with the Broadcast Communication 234 function to retrieve the content from the content provider.

When the content is retrieved from the Service 200, it may be processed by the Content Conversion 204 and Content Filters 224 to convert the content into a form suitable for the client device 212. The Broadcast 234 function converts the content into a form suitable for the broadcast 234 network. The converted content is received by the client 212 over broadcast link 241. Client 212 and Service 200 interact via Point-to-Point link 210 and Point-to-Point function 232, which are part of Transport Conversion 207. The service 200 may comprise shopping, audio/video, gaming, voting, advertisement, messaging, or any other service.

Client 212 communicates through Point-to-Point 232 communication link to the Service Platform 50 and Service 200. Load Balancer 236 interacts with the Business Functions 206 to determine the optimal load distribution between the Broadcast 234 Communication link 241 and the Point-to-Point 232 Communication link 210. The Platform Business Agents 226 use business rules 222 to control the interaction and exchange of information between the Service 200 and the client 212. For example, the network operator may choose to prevent Service 200 access to user information. Service 200 must pay a fee based on the Business Rules 222 and Service data 216 to access the user information.

Viewer Manager 240 stores client/user information in User Data 220. Platform Business Agents 226 control the flow of viewer information to the Service 200. Transaction Manager 242 records transactional information exchanged between the service 200 and Client 212. Based on the Business Rules 222 and the User Data 220, Advertising Manager 244 determines which advertisements and which type of advertisements will be presented to the client via Broadcast 234 link 241 and Point-to-Point 232 link 210. The Service Platform Transaction Manager records all transactions in the Transaction Database to ensure accurate operator revenue collections (even when the STB is turned off) and subscriber profiles in Viewer Profile 162 and Viewer Category 160 (viewer buying and viewing habits), which provides added value data to the network operator.

The transaction log is also useful for mining a user's viewing and transaction data for generating cumulative user profiles or used for more sophisticated profiling techniques such as collaborative filtering. Viewers or clients are placed in one or more categories (e.g., “sports fan”, “chef-French”) based on viewer user profile. Categories enhance the network operator's ability to perform adaptive targeted advertising and broadcasting based on long term and short-term viewing and buying trends of the viewer/client.

The Service Platform provides a Wallet function, which provide a checkout/purchase function. The wallet function is supported by the Service Platform, although selected shops or services may bypass the wallet function in favor of their own checkout procedure. The Wallet function records and accesses data regarding the viewer profile, viewer category, and transaction log. Thus, the Wallet minimizes typing of input data by the user. This function is particularly useful when user is ordering via a TV remote control with limited data entry capacity. Typically, content for the Wallet function is a credit card number stripped out of 4 last digits, so that the user only has to complete the last 4 digits or the shipping address for confirmation.

Optionally, all user information is placed in the Wallet Function, hidden from the service. Wallet information exists in both the Service Platform and the client. The Wallet information on the Service Platform preferably contains as much information as possible, including client shipping address, client full credit card number, etc. The Wallet information in the STB may only contain partial information such as the last 4 digits of the credit card to remind the viewer which credit card on which a purchase was made. Partial information is stored in the STB for protection from untrusted persons using the STB and untrusted applications, which can access the STB data.

As linking occurs, when a viewer click triggers the call of an E-Commerce application or service, the Service Platform determines the subscriber's navigation location and records it in the Transaction Database 158. The Service Platform also determines and records when the viewer followed a link to a store, or which program the viewer was watching when he/she made the decision to purchase (referred to as an “impulse buy”). The Transaction Database 258 enables the operator to store and provide a detailed context and purchase history to subscriber. Such storage of context and purchase history is also useful to improve subscriber profile and category information and which can generate additional revenue and/or become part of a channel deal with an E-Commerce provider.

The Service Platform enables a network operator to facilitate E-Commerce deployment on its own network and to capture a share of the E-Commerce revenues. The Service Platform Personal Wallet function enables the network operator to manage credit, impose spending limits and enable micro-payments. Services may interact with the Service Manager and Viewer Manager to provide a group of services from which the Service Platform chooses to present to clients based on viewer profiles and categories. Operator may conversely tell a service it subscriber profile to request specialized viewer targeted offerings and advertisements to subscribers.

Viewer Manager 252 manages subscriber/user registration 264, preference, and profile information 262. Viewer Manager 252 enables users to register and record personal information in a database. The personal information comprises viewing patterns, promotional preferences, personal, wallet and demographic information, etc. Based on this recorded information and the user's activities, the Viewer Manager 252 generates profile information to categorize the user and produce targeted services, content and advertisements to suit the user's profile 262 and expected preferences and needs. The Viewer Manager 252 also performs centralized updating of service and viewer parameters.

The Service Platform, via the SGW and supporting functions, enables network operators to control access to the viewer database and allow only those service providers who have a prior contract or agreement with the network operator to access privileged information (e.g., credit card numbers, viewer's actual name, home address, telephone number, social security number, etc.). For distributed functions, that is, when the client has sufficient processing power and storage, the Viewer Manager 252 enables access to personal and profile information stored on the client devices and enables the client devices to select user-preferred content. Clients select user-preferred content via business filters in the client device (e.g., STB).

The Viewer Manager 252 provides Household/Subscriber/STB (or other client device) identification and authentication in support of the Service Gateway and Parental Control functions. The Viewer Manager 252 supports Multiple Viewer identification and Registration authentication at a single STB through nicknames and personal identification numbers. The viewer identifier preferably is derived from the client device identifier number(s). The Viewer Manager 252 provides household and individual viewer profiling through logging, generation, and matchmaking linked to observed cumulative TV viewing and purchasing habits in support of SGW. The Viewer Manager supports Distributed data capture and storage between the Service Platform and the STB, and supports bidirectional synchronisation. The Viewer Manager 252 enables Distributed profile usage between all Service Platform applications and provides synchronisation with an external SMS/CRM.

The Viewer Manager 252 enables multiple viewer registrations for a single STB or client device using abstract viewer identifiers comprising nickname, full name and PIN Storage in the STB or other client device. Business Agents 226 enforce transactional business rules for interaction between service providers and viewers. Based on business rules, which are defined by the network operators and based on agreements with the service providers, the Business Agents 226 control transactions and service provider access to user information. Business Agents 226 insert, replace and delete viewer information during a transaction.

Business Agents 226 in conjunction with SGW 246 create sessions between subscribers and service providers. SGW/Business Agents 226 can control access to viewer information details and manipulate viewer information by inclusion, replacement and removal of viewer information presented to Service Providers. SGW/Business Agents provide default values and control access to user information. SGW/Business Agents also perform Transaction Logging, Messaging Logging, Load/Transaction Monitoring.

Advertising Campaign management makes use of viewer data mining and analytic systems in order to propose the best selection of products, advertisements and timing for broadcast. The Service Platform provides rule based systems to create ‘smart’ advertising campaigns. The campaigns are adaptive based on user preferences, profiles, buying and viewing habits, and demographics. Based on information coming from the Ad Content database, Campaign Rules database, Service Manager, and Carousel Manager, the Ad Manager decides the best products to present to the viewer. It triggers the Carousel Manager to rebuild the broadcast catalog. The Ad Manager also interfaces with the Business Agents to propose advertising contents presented to the viewer while the viewer is on line.

Open Streamer packages advertisements as N Service Platform carousels, one per transport stream, optimizing the bandwidth usage. STB client applications are broadcast with an advertisement library. This library performs Campaign acquisition, Matchmaking, Tracking and Reporting. The campaign acquisition client component runs in parallel with the client application, watching for the campaign carousel, caching information, and prefetching assets. The matchmaking client components evaluate each advertising campaign with local parameters (type of page displayed, user information, number of times campaign was ran, etc.) and accesses the best advertisements for display.

The SP in which the present invention resides, provides a system architecture that provides a comprehensive revenue solution for regulation of content, advertising, messaging services, E-Commerce and television commerce (T-Commerce) in an interactive television environment. The revenue solution of the SP in which the present present resides, provides network operator control and optimal revenue participation by merchants, service providers, network operators and the Service Platform provider. The Service Platform provides a centralizing structure that enables creation of new revenue streams for network operators, solution providers and service providers.

The SGW enables the SP to hide the head-end operator's valuable subscriber profile database by requiring viewer information be given to a service exclusively by the network operator, and under the network operator's control. To protect the subscriber's identity, an abstracted user identifier (i.e., session identifier) is transmitted to the service during the session that the service transmits transaction details to the SP. The user identifier is session specific. There can be more than one user identifier associated with a client, as when different family members use the same STB. Each family member and the household STB can be individually assigned a viewer identifier, category, tracked as to transactions for purchases/movie requests/viewing habits/etc., and profiled by the SP Viewer Manager. The view identifiers are made available to the SGW. The service provider only knows the client or STB identifier through a session identifier. Only the network or head-end operator, by way of the SGW can resolve a session identifier into viewer information details (name, address, shipping information, etc.) needed for fulfilling an order. An exception can be made for a credit card number or other information, when the operator does not wish to perform credit card collections or other transactions.

The present invention enables network operators to control access to the viewer information database and allow only those service providers who have an agreement with the network operator to access privileged information (e.g., credit card numbers, viewer actual name, home address, telephone number, social security number, etc.). Viewer manager 252 enables access to personal and profile information stored on the client devices and enables the client devices or SP to select user-preferred content and purchasing habits based on viewing stored in the viewer profile. Clients, SGW or the SP select user-preferred content based on viewer profiling via business filters activated in the client device by the client, SGW or another SP component.

The viewer manager 252 provides household/subscriber/STB (or other client device) identification and authentication in support of the SGW and parental control functions. The viewer manager 252 supports multiple viewer identification and registration authentication at a single STB through nicknames and/or personal identification numbers (PINs) plus, the viewer identifier derived from the client device identifier number(s), transaction history, viewer profiles, nicknames and personal identification numbers. The viewer manager 252 performs household and individual viewer profiling through logging, generation, and matchmaking linked to observed cumulative TV viewing and purchasing habits. The viewer manager supports distributed data capture and storage between the SP and the STB, and supports bi-directional synchronisation.

The viewer manager 252 enables distributed profile usage between all SP applications and provides synchronisation with an external SMS/CRM. The viewer manager 252 enables multiple viewer registrations for a single STB or client device using abstract viewer identifiers comprising pseudonyms or nicknames, full names and PIN storage in the STB or other client device. Business agents 226 enforce transactional business rules for interaction between service providers and viewers. Based on business rules, which are defined by the network operators and based on agreements with the service providers, the business agents 226 control transactions and service provider access to user information. Business agents 226 in support of SGW, supplement, add, replace and delete viewer information during a transaction based on the service provider agreements and abstract session identifiers.

Business agents 226 create sessions between client subscribers and service providers. Business agents 226 control access to viewer information details and manipulate viewer information by inclusion, replacement and removal of viewer information presented to service providers. The business agents 226 provide default values and control access to user information. The business agents 226 also perform transaction logging, messaging logging, and load/transaction monitoring.

Advertising manager 244 provides an interface with both the broadcast and PTP links, which enables complimentary advertising interaction between the two delivery channels. For example, a broadcast (push) advertisement can trigger a PTP connection to the advertising service via the SP so that the user can buy the product or get more information related to the product. A broadcast advertisement can also be placed in the PTP content to inform a user of the availability of broadcast services (e.g., an infomercial).

In some instances, several products or advertising segments are pushed or broadcast to the client without the client requesting the information. Business filters associated with the client, preferably located in a STB are used to select the best advertisement for the viewer based on user profiles. For example, during a cooking show, the SP may schedule a group of cooking advertisements for broadcast to viewers. This group of advertisements may comprise cooking ads on Italian, French, Indian and German cuisine. The SGW will set up the business filter associated with or located in the STB or client to select which type of cuisine advertisement to present to the client, based on a viewer profile One viewer may see a French cooking advertisement while another viewer may see the Indian cooking advertisement depending on the STB filter set by the SGW, client or SP based on viewer profiles, user preferences and/or client profiles.

The SP enables reuse of Web Commerce infrastructure. The SGW residing in the SP replaces the ‘usual’ HTML templates with an SP friendly format. The business agents receive the order requests from the STB or client through the SGW. SGW queues messages (to manage peaks), some orders are received by the business agents with a delay (preferably orders that do not require any form of confirmation would use this scheme). The SGW business agents add viewer information to orders. The amount and type of the viewer information provided in a order/message is guided by business rules depending on the service/retail agreement.

As communications between services and viewers/clients the information are sent to either separate carousels with a single carousel per transport stream or merged into the existing application carousels. Orders then may proceed, if desired through a ‘credit card clearance’ function provided by the SP. As confirmations are sent back from the retailers, the orders are sent real-time back to the user sent via email to the user or made available on-demand through the SGW.

The SP, via SGW also provides offline viewer identification (OVI), which enables a viewer to be identified or authenticated without an online viewer connection established. This ensures that the connection delay (e.g., 10-40 seconds) can be placed at the most appropriate place within the purchase process. This also enables viewer identification along with the store and forward function. OVI enables communications and completion of orders/operations with a client device that is intermittently on and off.

An offline order form function is provided which enables the SP/SGW to provide T-Commerce services for a viewer to add items to an order form (shopping cart) without being online. The store and forward function is enables greater scalability. Store and forward may be either forwarding in off peak hours or simply spreading the load over a given time period after a transaction has been initiated. The full store and forward solution is integrated with the so that responses can be forwarded from any channel at any time. Store and forward can be used for enhanced E-Commerce, T-Commerce transactions. The offline viewer authentication enables offline payment selection. Offline payment selection is provided by the SP/SGW to improve the purchase process and to enable use of the store and forward function with T-Commerce/E-Commerce.

The SP/SGW uses standard Web transport where applicable, i.e., it uses HTTP for real-time requests, and SMTP for asynchronous communication where applicable (e.g. merchant reporting, store and forward). Even when going online, the SP provides the ability to connect for a short period of time to access data (e.g., email) then uses the data locally. The SP/SGW provides session-based identifiers instead of the typical Web cookies to protect the operator viewer database. Instead of Web cookies, the SP/SGW provides a session-based identifier that cannot be used by the service to identify the user, only the session. The service must request the viewer information from the SGW (and be charged for it by the network operator).

The SP/SGW optionally informs the viewer when a connection takes place, and also can optionally ask for the viewer's approval to maintain the connection. The SP also displays a “Connection ON” status on the viewer's screen. The SP uses broadcast bandwidth for PTP communication when it is more efficient. A load balancer is provided that determines which information goes over the broadcast and which information goes over the PTP connection. Load balancing decisions are based on the urgency of the data, the delivery latency of the broadcast versus PTP transmission links, the comparative load on the broadcast and PTP paths and the number of viewers receiving the data. Generally, data going to a large number of viewers is broadcast, and small data quantities that need to be sent immediately are sent over the PTP link. STBs without a broadband tuner will receive PTP messages sent out along with broadband.

Referring to FIG. 2, the invention is a method for optimally controlling the choice of broadcast streams used for pulling content (e.g. programs, advertisement) into a client device 212 (e.g. a set top box). “Content” is meant to imply television content not normally obtained from an internet connection. In an interactive television environment, the head end server 50 and set top box 212 have several broadcast channels available for transferring content. For instance, the head end server 50 can place content into a broadcast carousel stream to be transferred over a choice of channels 261 (i.e., terrestrial, cable. satellite dish), and the set top box 212 can pull this content from this stream. Over a return channel 210 (e.g. PTP), the set top box 212 communicates with the head end server 50 on a client-server basis, whereas the set top box 212 requests content from the head end server 50.

The invention generates a record of latencies in fulfilling requests for all sizes of files and times of request. It enables a small portion of file requests, preferably less than 5%, to be randomly distributed over all available channels. Since file size may be a contributing factor to latency, the method preferably pulls similar sized file from alternate channels. As an example, a 200 kB file may be pulled from both the return (Point-to-Point) channel 210 and the broadcast stream 261. At a given time of day, say 5:00 PM, the average latency on the Point-to-Point connection 210 may be 1.5 seconds while the average latency on the broadcast stream 261 is 0.5 seconds. Some time later, say at 9:00 PM, a file of the same size is pulled across the channels. For a 200 kB file, the average latency on the Point-to-Point connection 210 may now be 1.0 second, while the average latency on the broadcast stream 261 may be 5 seconds. These results would lead the set top box 212 to obtain more of its content from the broadcast stream 261 at 5:00 PM and to obtain more of its content from the Point-to-Point connection 210 at 9:00 PM.

The generated latency data is held for a specific amount of time and then is released at a time when it is determined to be old. A time frame is chosen to be long enough to allow an acceptable level of statistical sample points, as well as short enough to ensure that the sample points being used are recent and relevant to the current time. Sample points that are too old are dropped from the sample group before the next statistical iteration.

The latency in the broadcast stream 261 is primarily determined by repetition rate and can be affected by network traffic. On the broadcast side, the head end server 50 implements a feedback mechanism to determine whether it should broadcast the data resources or whether the receiver should instead obtain that data resource over the return channel 210 from a data server. Each client device 212 and data server keeps track of the demand for the different data resources they use or provide. As the demand for a data resource goes down, the head end server 50 automatically decreases the resource's frequency of appearance in the carousel (off loading the demand onto the IP return channel connection and associated data server). As the demand for a resource goes up, the head end server 50 automatically increases the resource's frequency of appearance in the carousel (decreasing the load on the return channel 210 and associated server). The present invention also provides a message flow rate controller for controlling message flow rate by controlling the bit rate of transmission.

SP provides STBs and/or clients with filters which selectively receive information in the broadcast path based on viewer profiling, so that only selected viewers having a particular filter set up in their STB captures content (advertising, information or A/V programming, etc.) in the broadcast stream. These filters enhance the adaptive and selective delivery aspects of the SP. The Carousel Manager provides a data carousel for Open Streamer. The Carousel Manager manages a carousel of data in real-time. The Carousel Manager complements Open Streamer. Carousel Manager provides a server component and an STB client OCOD library. The Carousel Server receives requests from applications to add to, remove from or otherwise change the carousels contents. As Carousel Manager receives a request, it treats it as a single transaction, and obtains all necessary data (usually through HTTP). The Carousel Manager generates new carousel index or carousel directory file as needed. Carousel Manager publishes the updated carousel directory to Open Streamer, thereby controlling Open Streamer's broadcast priorities and tracks.

Open Streamer is a software/hardware product that enables network operators to broadcast SP applications and data in their network broadcast. Open Streamer enables SP data and applications to be transmitted simultaneously with the network operator A/V programs. Open Streamer enables a data stream to be updated in real time to match the A/V contents. For example, a network operator can broadcast an interactive sports application along with the live broadcast of a sporting event. Open Streamer comprises two components, a common server DLL and a broadcast streamer. An application server (e.g., a weather application server) or the Carousel Builder in the SP calls the common server DLL to send the carousel data to the broadcast streamer. The broadcast streamer then performs multiplexing (according to code/data ratio and bit rate requirements) of the applications and A/V data and sends the multiplexed data to the broadcast equipment for broadcast.

DAP/DATP Protocol Scheme Overview

The present invention enables communication between STBs using DATP and service providers using standard protocol via the SGW. DATP protocol is a message-based protocol where an entity sends a message to another entity with a delivery guarantee. Any time the STB sends a message to the SGW, STB receives an acknowledgement message once the message has reached its final destination (SGW provides the function of an application server). When the message has been processed by an application server, a response message may be sent to the STB provided that the STB session with SGW is still open. The DATP message transmission phase will be preceded with a DATP login phase and followed by a DATP logout phase needed to establish a DATP session. DATP is a session oriented protocol. FIG. 10 illustrates a simple example of DATP session.

DATP supports multiple sessions on top on the same STB Transport layer connection. STB clients can send in the middle of an open session with the SGW login packets to start a new session on the same STB transport link used for the first session. Both DATP session management modules in the STB client and in the SGW multiplexes the various session messages over the same link.

DATP Packet Content Overview

The DATP Protocol packet comprises a fixed size header, a variable size data payload (DAML messages) and a trailer. The Header comprises the following elements: Protocol Version Number; Packet type (Login/Logout Handshake, Ping, Data, Acknowledge, etc.); Actual Transport Info (Raw, TCP/IP, UDP, etc.); Message Sequence Number (DATP message number generated by STB or SG); Service Identifier (ID of the service to receive the data). The service id is an 8 bit identifier defined in the DATP protocol. Session ID (Session ID is provided by SGW at handshake); Encryption Flags for encrypted sessions; and Payload Data Size.

The Payload Data may contain the following depending on the packet type: Login/Logout info for Handshake packets; Acknowledge Info for Acknowledge packet; Data Payload for data packet. The trailer will contain at least the 32 bits CRC checksum of the DATP packet. The DATP protocol byte ordering is BIG ENDIAN.

Packet Fields Specification

The Protocol Version field is the version of the DATP protocol used by the transmitting entity. It's the first byte of a DATP packet. The DATP packet format may vary based on the DATP protocol version number. When new versions of the DATP protocol are specified, this version number is increased to reflect the changes. DATP communications between two entities will use the highest version of DATP available on both entities. The version negotiation will be part of the login process.

The Packet Type Info field is the second byte of a DATP packet. It indicates what type of DATP packet is being sent. STB transport Info field is the third byte of a DATP packet. It provides information on the transport used on the STB side. It is divided in 3 sub-fields: STB_transport_info[7..4]: The four MSB bits of the field represent the STB native transport protocol type. STB_transport_info[3]: This bit indicates if the underlying transport is reliable. Note that this bit has is set to the correct value even if the native transport protocol type value can provide a good indication of the protocol reliability. STB_transport_info[2..1]: This bit indicates the speed class of the native STB transport.

The Service ID is the forth byte in a DATP packet and indicates the id of the destination (STB to SGW packets) or transmitting (SGW to STB packets) host of a DATP packet. The session ID is the second quadlet (double word) of a DATP packet. It indicates the session id of the DATP packet. Session id values are generated by the SGW during the login process. Login packets have their session id field set to 0.

In DATP, a sequence number is the first word of the third quadlet of a DATP packet. It indicates the DATP message sequence number. This number identifies a DATP “transaction” from a packet sent to its corresponding acknowledge. Message sequence numbers are generated by the transmitting entity and are unique only across the messages sent on one leg of a DATP connection. This means that a DATP message sent from the STB client to the SGW and a message sent from the SGW to the STB client can have the same sequence number but still correspond to two separate “transactions”.

In DATP data size is the second double word of the third quadlet of a DATP packet. It indicates the size of the payload data of the packet in bytes. By construction this size is limited to 64 KB to accommodate various common factor on low end STBs such as slow modem links, extremely noisy communication channels, limited RAM memory resources, etc. In DATP, encryption flags constitute the first byte of the fourth quadlet of a DATP packet. The DATP data payload starts from the first byte after the 16 bytes fixed size header up to the size of the Data payload as indicated in the header data size field. In DATP, CRC is the first quadlet after the data payload. It contains the value of the 32 CRC checksum of the whole DATP packet (header included).

The Login packet is sent by the STB client to initiate a DATP session with the SGW. It represents the first phase of the login process negotiation where the STB introduces itself to the SGW. The SGW answers to a login request with an acknowledge packet in case of success. It will decide on the negotiable attributes of the DATP connection and it will assign a session id to the newly created session.

The SGW will answer to a login request with a negative acknowledge packet in case of failure. This packet is sent by the STB to close a DATP session with the SGW. The SGW will answer to a logout request with Logout Acknowledge packet in case of success.

The SGW answers a logout request with Logout Negative Acknowledge packet in case of failure. Cases of failure include errors like unknown session id, bad crc, etc. A data packet can be sent by any entity of a DATP connection. A STB client application can send DATP data packets to Application Severs and Application Servers can respond back to a STB forcing the transmission of a data packet from the SGW to the Client STB. An entity that received a Data Packet will answer with Data Acknowledge Packet on successful reception. An entity that received a Data Packet will answer with Data Negative Acknowledge Packet on unsuccessful reception. If no packet has been received from a remote DATP entity for a configurable period of time, the other remote entity could test the DATP link by sending a DATP ping packet and waiting for a reply. A remote entity that received a ping packet must send a Ping Acknowledge packet to its remote peer if the ping packet was successfully received. A remote entity that received a ping packet must send a Ping Negative Acknowledge packet to its remote peer in case of unsuccessful reception of a ping packet. Cases of failure include errors like unknown session id, bad CRC, etc.

Turning now to FIG. 4, the following summarizes the architecture for DATP/SGW as shown in FIG. 4. A large number of SP and STB client applications have common needs that are more transport specific than application specific that are addressed in the DATP/SGW architecture. DATP/SGW performs encryption, data compression, HTTP routing, and many other functions discussed below. The architecture for the DATP/SGW application backend framework is illustrated in FIG. 4. DATP/SGW provides Lightweight HTTP (LHTTP) at the O-code application level, store and forward function, STB Identification (using the OpenTV Central Registry [OCR]), and many other functions. These functions are provided as part of or on top of the DATP/SGW protocol.

As shown in FIG. 4, the SGW 1018 provides a robust communication link between the STB 1008 and a variety of application servers 1026, 1028, 1030 and 1032, including the FetchMail server 1026. SGW 1018 routes requests back and forth from the STB to application services. SGW receives DATP packets from the client/STB 1018, contacts the appropriate application server, and sends/receives data to the application server via TCP/IP connection. SGW enables a Third-Party server, or SP specific servers such as the FetchMail server 1026, to send messages to the STB.

As shown in FIG. 5, the STB/client stack architecture features a plurality of modules as well as an extra layer, message manager 1104 between the application and the native STB/client transport. APIs are provided to STB applications such as an LHTTP API 1106 and a store and forward API 1108. SGW provides an asynchronous version of the PAL layer, implements pools of threads and process isolation techniques.

In a preferred embodiment, DATP/SGW provides increased message sizes while guaranteeing delivery reliability and addressing complex memory issues due to constrained embedded environments in the STB. In order to increase DATP message size, large messages are divided into smaller sections, transmitted, reordered and delivered in a reconstructed DATP message. On a non-reliable link with a binary error rate (BER) of 10⁻⁶⁴, the probability of having an error on a 64 KB message is roughly 7% (1 message out of 14). Knowing that transferring 64 KB takes a bit more than five minutes over a 2400 bits/s modem, DATP avoids retransmitting the same message for another five minutes just because one of its bits is corrupted. To avoid retransmission, the following implementation guidelines for DATP are preferably as follows.

In a preferred embodiment, large messages, that is messages over 64 Kb are fragmented into smaller DATP packets. Smaller fragment thresholds less than 64 kb may be used. Each DATP fragment is acknowledged separately. As shown in FIG. 9, DATP/SGW keeps track of message sequence numbers and the time at which the sequence number was last used. DATP messages with a “recently” used sequence number are rejected as “already received.” To implement this policy DATP/SGW hosts maintain a sliding window of recently used sequence numbers with a timestamp on each sequence number. Older sequence numbers are removed from the window of the remote host if they are older than (host_max_retry+1)*host_timeout. In a preferred embodiment the time out value is programmable and can be set to any value desired.

The rejection window keeps track of the sequence numbers of packets received in a certain time frame starting from current time. When a packet is received by the DATP core layer, its sequence number is looked up in the rejection window. If the sequence number is found in the window, it is discarded, that is, the packet or fragment associated with that sequence number is ignored. If the sequence number of the packet is not found in the window, the new sequence number is added to the window. The window or “rejection window” is periodically cleaned to get rid of packet numbers older than a certain date depending on the time used on the communication link. The packet rejection window algorithm provides an efficient protection against multiple reception of identical packets which can occur frequently with retransmission/timeout based reliable message oriented transport protocols.

DATP protocol is a message based protocol where an entity send a message to the other entity with a delivery guarantee. Any time the STB sends a message to the service gateway it will receive an Acknowledge message once the message has reached its final destination (The Service Gateway itself or an Application Server). When the message has been processed by an Application Server, a response message may be sent to the STB provided that the STB session with the Service Gateway is still open. The DATP message transmission phase will be preceded with a DATP login phase and followed by a DATP logout phase needed to establish a DATP session. It is important to note that messages sent through DATP are fragmented into DATP packets of at most MTU (Medium Transmission Unit) bytes that are transmitted and acknowledged independently. This allows DATP messages to be as large as physically manageable by DATP entities. FIG. 10 presents a simple example of DATP session.

DATP supports multiple sessions on top on the same STB Transport layer connection. STB clients can send in the middle of an open session with the Service Gateway login packets to start a new session on the same exact STB transport link they are using for the first session. Both DATP session management modules in the STB client and in the Service Gateway will be in charge of multiplexing the various session messages on the same link.

To support large DATP message transmission, DATP relies on a packet fragmentation/reconstruction scheme. Large messages are fragmented into small DATP packets of at most MTU size. Each host has a MTU size and each DATP entity can have a different one. Each fragment (DATP packet) of a DATP message is acknowledged separately.

DATP message with “recently” used sequence number will be rejected to avoid “multiple reception of identical fragments” type of race conditions. To implement this policy DATP hosts maintain a sliding window of recently used (sequence number, fragment id) with a timestamp on each entry in the window. Old (sequence number, fragment id) entries will be removed from the window of a DATP host if they are older than (host_max_retry+1)*host_timeout.

A Default DATP fragment size (i.e. MTU size) is limited to 4 KB to accommodate constrained STB environment where memory fragmentation is an issue. Fragment size can be increased to a maximum 64 KB at the application discretion.

DATP supports up to 65536 fragments per DATP message. This gives a maximum theoretical message size of 4 GB. A DATP message's first fragment provides a marker indicating that the fragment is a new message first fragment and its fragment identification (id) field is set to the number of fragments composing this DATP message. Incomplete DATP messages should be discarded by remote entities after (host_max_retry+1)*host_timeout.

DATP messages are sent based on remote host memory conditions. Each acknowledged packet of a DATP message contains a memory available field that indicates current memory condition of the receiving entity. Active entities send messages to SGW as to available memory which is stored at SGW. SGW checks to see if memory is available before forwarding a message to a receiving entity. A sending entity may check with SGW to see if sufficient memory is available at a receiving entity. Utilizing DATP, to send a message to a peer, a remote entity first checks at SGW or at the receiving entity to see if the size of the DATP message is smaller than the memory available in the receiving entity. If there is sufficient memory available at the receiving entity to receive the message, the fragments of the DATP message are sent to the receiving host. Upon receipt of the message, the receiving host acknowledges receipt of the message. Otherwise the transmitting host sends control packets to the receiving host to query for the remote or receiving host's memory availability. Partial delivery based on available memory holding only a portion of a message may also be implemented if desired. In this case, partial messages are cached until completed. The control packets are sent until sufficient memory is available in the remote entity or until the maximum number of message send retries is exceeded. If the maximum number of retries is exceeded and there is still not enough memory available at the receiving host to complete message transmission, then the message transmission fails (unless partial message delivery is authorized).

The DATP protocol stack reserves memory for DAML messages when the first fragment of a given message is received. Default DATP fragment size is preferably limited to 4 KB to accommodate the constrained capacity of the typical STB or client environment, where memory fragmentation is an issue. Fragment size can be increased preferably to a maximum of 64 KB by the application sending the message or by the application receiving the message. DATP preferably supports up to 65,536 fragments per DATP message. This provides a maximum theoretical message size of 4 GB for a single message. Larger message sizes can be configured if desired.

In a preferred embodiment, the first DATP message fragment contains a marker indicating that the fragment is a new message first fragment, a fragment identification field is set to the number of fragments composing this DATP message. Incomplete DATP messages are discarded by remote entities after (host_max_retry+1)*host_timeout unless additionally messaging time is requested.

SGW/DATP provides encryption to enable applications to send sensitive data back to their respective application servers. Providing encryption at the transport level addresses the challenge of providing encryption in STB or client low processing capacity environment. Thus, encryption is addressed with a carefully designed encryption scheme and a preferred DATP secure API. Security/encryption is provided at a session level. Applications open a secure session using DATP secure API. DATP encryption parameters are negotiated at session login. Secure session negotiation is provided in at least two phases: during a standard DATP login phase, and during a key negotiation phase.

A brief description of the main steps of the key negotiation phase follows. SGW sends its public key server_epk to a client or STB. DATP preferably uses Rivest, Shamir, & Adleman (public key encryption technology) RSA (others may be used). DATP chooses the RSA exponent server_epk=(e, n) so that e=3 while maintaining a robust level of security (security depends only on n). Since to encrypt a message with RSA the STB needs to compute (m^(e)) mod n. A small “e” means that the exponentiation phase will be small, leading to a faster computation of the encrypted message. The STB or client initializes its random number generator with the system time plus any random source available to the O-code layer (example: current video frame, etc.). The STB/client picks a STB/client secret key (stb_sk). The STB encrypts the secret key, stb_sk with server_epk using RSA. The STB sends encrypted secret key, stb_sk to the SGW. SGW decrypts encrypted stb_sk with its private key server_dpk.

SGW initializes its random generator and picks a server secret key server_sk. SGW encrypts server_sk with stb_sk using a secret key encryption scheme. SGW sends encrypted server_sk to the STB. The STB decrypts encrypted server_sk with its secret key stb_sk. Once the keys have been successfully exchanged, secret encrypted data can be exchanged between the two entities via DATP using each other's secret keys. In a preferred embodiment, a DATP/SGW server authentication step is added to the protocol, to enhance key exchange scheme and make it robust against “man in the middle” attacks. Thus, signing DATP stacks and managing authentication certificates is provided in the DATP protocol.

To minimize communication time with SGW, the public key of the server is preferably embedded in the stack so that encryption of the STB private key can be performed off-line. This introduces a new key management issue since the SGW should know the server public key used by the STB or client. Messages sent over a secure session will preferably be encrypted at the fragment level. This means that each individual fragment of a DATP message will be encrypted independently.

A DATP Secure API is provided with the ability to send unencrypted messages over a secure DATP session, which provides SP applications the option of saving CPU cycles by not encrypting non-sensitive data sent over a secure session. This is useful for clients or STBs with limited processing power, such as the Motorola DCT 2000.

Once a secure session is established between a SGW and a DATP client or STB, messages sent by the client/STB to any application server are first decrypted in the SGW and then forwarded to application servers using a secure socket layer (SSL) connection. The encryption layer is based on a cryptographic library available to O code developers as well as application server developers. This library can be used by applications to manage encryption at the application level. This ability might be useful to manage end-to-end encryption for security in critical applications such as banking applications.

Data compression on slow links such as the ones available on most STBs and clients (2400 to 33600 bps) it is desirable to send compressed data to increase the total throughput of the line. In some cases modem data compression is available at OSI link level. Higher-level protocols do not gain appreciably by compressing their payload. A large number of client/STB modems do not offer compression at the link level so compression is provided by higher-level protocols. The present invention provides data compression.

The challenge is that STBs or client processors lack capacity to perform efficient pattern searches (or other CPU-intensive operations) needed by most compression algorithms. Decompression, however, is a relatively easy task and decompression APIs are provided to the client/STB at the O code level. Based on these considerations DATP support for compression is asymmetric, that is, only the downlink from the SGW to the STB or client is preferably compressed using standard SP compression tools.

Compressed DATP packets possess a “data compressed” flag in the packet header indicating that the payload data is compressed. Packet headers are not compressed. Compression and decompression will use standard provided SP compression and decompression tools and APIs. DATP packet size indicates the size of the compressed payload. The decompressed size of the payload will be indicated in the payload's compression header. Compression of DATP messages is performed at the fragment level. Each individual DATP packet of a DATP message is compressed independently. This is preferred since DATP message fragments are not necessarily stored contiguously when received, thus, it is preferred that DATP decompress each fragment separately. Independent decompression is possible since each DATP fragment is compressed independently. The DATP STB stack and the DATP application server API can disable or enable data compression on the downlink. This feature provides application servers at least two important capabilities, the ability to transfer large amounts of data to clients or STBs using the high-speed broadcast channel and the ability to send multicast data to a collection of clients or STBs through the broadcast channel saving overall SP bandwidth.

SGW provides an OpenStreamer application server module that manages a configurable number of broadcast streams. These streams are used to send large chunks of data as well as multicast data to clients and/or STBs. Multicasting is provided as a feature important as routing over broadcast since it enables application servers to send data to a group of STBs without addressing each STB individually. Multicast support in DATP provides unreliable DATP packets. The SP maintains multicast group's list of session identifiers and handles cases where an STB or client with no broadcast tuner available is a member of a multicast group.

DATP Name Service (DNS) provides a mapping between application server names and service identifiers. Though well known services have reserved service identifiers, a large number of user-defined service identifiers are available and can be used by various applications. To avoid hard coding of service identifiers in STB or O-code applications, applications have the ability to refer to services by name after a name resolution stage. This way the application is less dependent upon the SGW configuration file.

The following is a description of how DNS capabilities are provided to DATP clients. DNS is viewed as just another service from a DATP protocol standpoint. A specific service identifier is reserved for the DNS service. The DNS service is hosted within the SGW or may be hosted elsewhere in the SP or in a STB or other client. The DATP client provides a simple API to resolve names of application servers. Preferably, the main call (datp_get_asid_by_name (as_name)) returns a request number synchronously. An asynchronous notification returns the status of the name resolution including the application server identifier in successful cases. Concurrent name resolutions are possible with no significant detrimental consequences on performance. Users are able to dispatch name server notifications based on a request identifier tagged to each request. The Application Servers' name parameter is added to the current DNS configuration file. The same name is not be used for different service identifiers. To achieve redundancy or satisfy scalability issues registering several machines per service identifier are supported.

In the preferred implementation, DNS is considered as an instance of a yet to be defined directory service. DNS request packet format comprises the following fields: Query Type (indicating the type of query (0 for DNS query for instance)), Query Tag (user provided tag to be matched against directory service responses), Query Data (data used to perform the query operation (typically the name of the service for DNS)). The DNS response packet format comprises the following fields: answer type (indicating the type of answer (0 for DNS resolve OK)), answer tag (same as the query tag that generated the answer) and answer data (query's response data (typically the id of the service for DNS)).

In an alternative embodiment of DATP, the assumption is all DATP clients are behind a modem rack and for each connected client the modem rack terminal server opens a dedicated TCP/IP connection with the SGW and forwards whatever it receives from a given STB to this TCP connection. With the possible deployment in older generation cable boxes with no TCP/IP support, but with User Datagram Protocol (UDP) the DATP server (e.g., SGW) provides the ability to listen on a UDP port. UDP is supported as follows. SGW creates a new datp_socket_listener class to handle UDP connections. A socket type abstraction layer is created to accommodate UDP sockets (PAL_udp_socket).

UDP connections are processed as follows. UDP_listener reads the new connection request datagram and creates a new AL_udp_socket. UDP_listener replies to the connection, sending the datagram using newly created PAL_udp_socket. UDP_listener creates a new Session Manager thread passing the newly created PAL_udp₁₃ socket as an attribute. The new session manager talks back directly to DATP client using pal_udp_socket_send with the provided PAL_udp_socket. Note that the remote address of the datagram need not be specified. It is already set by the UDP_listener while answering the connection request.

On the client side a UDP stb_transport module is created that implements the already specified stb_transport API on top of whatever UDP API is available in the targeted STB or client. This UDP stb_transport preferably sends a connection request datagram to the SGW UDP listener port and waits until it receives a reply from the SGW before notifying the DATP core that the STB transport link is up. Subsequent datagrams are sent using the port specified in the connection request reply from the SGW.

HTTP routing is provided to provide an interface for the SGW with standard application servers that use Web servers as their front-end. In this case, DATP preferably does not use the standard DATP application server API that is provided to application server developers, but instead interfaces directly with these application servers by forwarding DATP messages to their Web server front-end using the HTTP POST (HTTPP) mechanism. In this scheme, client and/or STB applications use the DATP API unaware that they are talking to an HTTP server.

In order to support HTTPP, a DATP application server type function is provided by SGW. All servers of this type are provided with an extra entry in the name server configuration file to specify their post URL. The application server communication module provides the ability to post DATP messages to HTTP servers depending on the targeted server type. Preferably, this module is divided into an application server (AS) communication manager and two AS data senders. One AS data sender sends data to the DATP AS API compatible application servers and another one sends data to HTTP based application servers. HTTP cookies received from the HTTP server are stored in the SGW and are resent to the HTTP server as needed. DATP messages received on a secure DATP session are forwarded to HTTP servers using HTTPS. DATP login and logout are preferably not anonymous, to enable the SGW to control access to SP interactive services and to offer a way for application servers access to the identity of a connected client.

The following further describes STB or client identification as part of DATP. DATP stacks contain a STB or client dependent unique hardware identifier (HID). In the case of an STB this hardware identifier is retrieved from the STB/Network dependent STB transport layer. The HID format is a variable length character string. The HIDs for a given network are stored in a HID list. The network operator, via SP updates the HID list from its customer database using APIs. In the case in which one cannot interface directly with the network operator subscriber database, the SP imports the subscriber information (including their HID) from a flat file.

To establish DATP sessions, STB or client DATP stacks include their HID within the DATP login packet. The SGW checks the validity of the HID using a central repository. Once the HID is cleared by the central repository, access is granted to the STB stack. The HID enables the SGW to determine the identity of a connected STB or client. Similar to HTTP cookies, HID does not “strongly” authenticate a remote STB or client. Thus, formal authentication of remote users preferably will be performed by SGW when applications require more robust authentication of their remote peers.

DATP/SGW provides LHTTP of HTTP functions to O code application developers that enables them to interact with remote HTTP servers. LHTTP is provided to enable development of Web-like HTTP based applications. LHTTP completes the H2O strategy by offering an OS independent simplified HTTP interface for back channel communications between the client, the network operator and services. The LHTTP interface is based on the DATP stack, encapsulating HTTP requests into DATP messages. A special DATP service identifier is assigned to the LHTTP layer and DATP messages received on this service identifier, which are routed to the destination HTTP server using a specific LHTTP data sender module in SGW.

Preferably, a limited set of HTTP commands is supported, comprising GET and POST commands. Additional HTTP commands can be added to LHTTP. LHTTP requests are transformed into standard HTTP requests at SGW. HTTP requests are generated by the SGW on the behalf of LHTTP clients. Cookies are forwarded to LHTTP clients. SGW caches the cookies and maintains a cookie to session ID translation table. DNS answers HID resolve requests from HTTP servers using this translation table. HTTP servers preferably use the HID to extract user information from the central registry server. LHTTP also provides a secure API, LHTTPS. This API is based on the DATP encryption layer. LHTTPS requests are automatically translated to HTTPS requests at SGW.

Simple Mail Transfer Protocol (SMTP) routing or simply forwarding messages by email is provided to the interface between the SGW and application servers. This interface can be used for non real-time transactions where an application sends DATP messages to SMTP-based application servers and these messages are forwarded by e-mail to the targeted application servers.

In order to support SMTP routing, a DATP application server type is created for SMTP application servers. Servers of this type have extra entries in the name server configuration file to specify their email address as well as the email subject of forwarded messages. The application server communication module posts DATP messages to SMTP based application servers depending on the targeted server type. A SMTP application server data sender module is provided to support this type of transaction. DATP messages sent to SMTP application servers are attached to multipart Multipurpose Internet Mail Extensions (MIME) encoded emails. The first part of the message contains the hardware identifiers of the senders as well as the DATP message ID of the messages being forwarded. The second part of the message contains MIME encoded DATP messages.

DATP messages sent to an SMTP application server are acknowledged once the message is decoded by a session manager and is ready to be sent by email to the targeted application server. Subsequent SMTP related errors might occur once the SGW makes an email delivery attempt of the DATP message to the targeted application server. Messages sent using the DATP encryption layer will be forwarded unencrypted to the final host. PGP encryption is also supported to securely route DATP messages over SMTP.

The DATP/SGW store and forward service provides functionality for applications to send non real-time messages to a specific application server. A store and forward library is provided on top of DATP. Application uses the store and forward module to send messages with different timing constraints depending on their needs. Timing constraints vary from “as soon as possible”, “a specified time”, “a specified occurrence, event or message” to “whenever we get connected” including “after a random period of time”.

The store and forward module stores undelivered DATP messages into the file system along with some specific attributes (time stamp, timing constraints, targeted AS identifier, etc.). The file system storage path is configurable at least at compile time to accommodate a specific network. Messages not forwarded while a given DATP store and forward enabled application is running are not forwarded until another store and forward enabled application starts running. The store and forward module does not alter the content of the forwarded DATP message. The message is forwarded without alteration to the targeted application server.

Turning now to FIG. 5, the DATP architecture of the client stack comprising a plurality of modules is illustrated. Modules below line 1121 are written in native client code while modules above line 1121 are written in O-code. The lightweight HTTP module 1106 provides lightweight HTTP capabilities to O code applications. It is implemented on top of the DATP API. The store and forward module 1108 provides store and forward capabilities to O code applications. It is implemented on top of the DATP API. The DNS module 1110 utilizes the DATP message manager module 1104 to provide DATP name resolution services. The DATP message manager module 1104 provides the front end of DATP. All DATP message-related API calls go through the DATP message manager module. This module divides messages into DATP packets and reconstructs DATP packets into messages. The DATP transport core module 1102 manages DATP sessions, sends and receives DATP packets, and manages DATP module reception from broadcast. The DATP secure transport extension module 1120 handles secure DATP sessions. The DATP packet library 1134 provides the functionality for reading (parsing) and writing (composing) DATP packets to the DATP STB transport module 1132 based on the DATP packet format specification. Upon reading a complete DATP packet, this module will notify the DATP Transport core with the parsed DATP packet.

The DATP broadcast library 1126 listens on selected SP streams based on the DATP transport core 1102 specifications, waiting for modules intended for a given STB or client and notifying the DATP transport core 1102 with the parsed DATP modules. The DATP STB transport module 1132 provides a link-level packet interface on top of whatever native transport or data link is available on the DATP host. The event-loop stub 1116 provides a stubbed version of the message API specified in the DATP portability later. This stub is based on the common library event-loop. The role of the portability layer 1114 is to abstract the DATP stack from application dependent issues such as message dispatching mechanism, encryption APIs, etc. The cryptographic library stub 1118 is a stubbed version of the cryptographic API specified in the DATP portability layer. This stub is based on the common library cryptography package. The module lib stub 1124 is a stubbed version of the multi-track module download API specified in the DATP portability layer. This stub is based on the common library's multi-track module download package.

Turning now to FIG. 7, DATP is a subset of the Digital TV Application Protocol (DAP). DAP/DATP is depicted in FIG. 7. DAP is used to standardize back channel communications between SP applications and SGW. DATP and SGW provide a generic virtual transport mechanism to SP applications, since not all SP enabled STBs provide a TCP/IP stack extension. Moreover, some of the STBs run their own proprietary stack or provide no communication stack at all.

DAP is a simple lightweight application protocol suite. DAP's main purpose is to provide a simple and effective way to leverage existing application protocols, such as POP3, SMTP, internet message access protocol (IMAP) and others onto low-end STB's. STBs often possess low capacity processing resources and/or proprietary communications protocols. DAP is designed to abstract communications complexity from the application providers, which in turn leverages existing network infrastructure for today's application standards.

As shown in FIG. 7, DAP is divided into two parts: DAML 1610—digital TV application meta language and DATP 1620—digital TV application transport protocol. DAML 1610 is a meta language that spans many SP applications. Each SP application has its own domain of DAML. The client application responds to and requests messages encapsulated in an DAML domain. These request messages are translated by application servers into the appropriate protocol for existing applications, such as SMTP or IMAP.

DATP 1620 is a lightweight, simple transport protocol designed for low bandwidth applications when TCP/IP or another known protocol is not available. DATP is designed to interface with existing communication protocols in current STBs. DAP comprises: DATP, DAML-Mail (XML domain for mail); DAML-Regi (XML domain for account registration); and DAML-Acct (XML domain for accessing SP VMS/AMS system).

Typical STBs are based on a thin client architecture, that is, possessing minimal processing capability. The services provided by today's STBs are often low-end, “dumb” applications. Today's resource intensive applications such as email, chat and Internet browsers require more powerful processing appliances. Today's STB cannot provide this type of processing power, hence the need for a low-end, lightweight application protocol. DAP is simple enough to hide or abstract the client/server network complexity from the application developer.

DAP is modular, flexible and adaptable to today's emerging software architectures. Which could be either a Common Object Request Broker Architecture (Object Management Group) (CORBA) based model or Common Object Module (COM)/Distributed Component Object Module (DCOM) model. DAP is flexible enough to accommodate and integrate with existing third party legacy systems. DAP provides an interface to various open and proprietary protocols. These protocols exist for service systems where the PC is the main client, for example, IMAP or POP3 services. DAP leverages the SP middle ware technology. DAP server ware translates DAP protocol to existing application specific protocols.

DAP and its subset DAML 1610 are designed to be lightweight and capable of supporting low-end bandwidth sensitive STBs. DAML tags are preferably no larger then 4 characters and when possible limited to 2 or 3 characters. DAML incorporates binary XML to facilitate DAML tags. DAP is used as a communication protocol between applications running on the STB and service sub-systems. DATP 1620 controls the communication handshaking, routing and transport specific authentication, where as DAML manages the application specific requirements. DAML requests and responses are communicated between a STB client and a service provider over an existing communication protocol, for example, TCP, UDP, DATP or a proprietary communications protocol.

The DAP protocol and its subset DAML can be a session oriented or “sessionless” protocol suite. DAML domains are application dependent. New domains of the DAP protocol can be used for new types of applications. The addition of new DAP domains have little effect on existing DAP domains. Thus, DAP provides a unique and simplistic SP for network operators to add additional services without impacting existing services. Each DAML domain can be based on either a simplistic human readable tag or a cryptic abbreviated tag for increasing protocol performance by decreasing the packet size when performance is a critical factor.

The following outlines the role of DAML in the DAP architecture. DAML is an application level communication protocol, utilized to specify communication behavior and communication data for interactive TV services. The service level communication protocol is above the transport level protocol. It defines how the application specific content is encapsulated between client/server communications.

DAML is a collection of domain specific protocols that enables a modular design of the SP. For example, DAML-Mail is a subset of DAP. DAML-Mail is a mail domain specific protocol. New domain-specific protocols can be added as a subset of DAP simply by creating new DTD's. DAP specifies communication behaviors through the sending and receiving of DAP messages. The application specific data is encapsulated in an XML format. The syntax of each XML application domain specifies the actions for the application servers to perform. This enables design of very lightweight simplistic protocols that today's STBs can utilize to interface with existing infrastructure such as SMTP services and IMAP services.

DATP is a transport/service level protocol that provides a communication platform between SGW and multiple STBs or clients. DAML is encapsulated in a DATP packet. In general service level protocols are above transportation protocols, but DATP is unique in that it can sit in a typical network model either at the service level, data link level or transport level. This makes DATP very flexible. DATP interfaces with the underlying transportation protocols, such as TCP, UDP, X.25, raw sockets, or other protocols.

SGW provides routing and SGW technology for low-end STBs to connect to a network backend infrastructure. SGW provides transport level protocol support between the STB/clients and SGW, for example, a sequential-stream protocol over raw sockets. DAML leverages this feature.

DAML-Mail is a protocol subset of DAP. DAML-Mail is a mail domain specific protocol. This protocol is used to link STBs with IMAP, POP3 and SMTP services. DAML-Regi is a DAP service domain protocol that specifies a generic method for the registration of accounts for multiple services. DAML-Regi is a simple protocol between a STB and the registration server. This enables complex interaction between an STB and a variety of different application systems, with only a single point of integration, the registration server.

DAML-Acct is a DAP service domain protocol that communicates with the SP VMS/AMS database. DAML-Acct enables the STB/client to query and return user specific data from the VMS/AMS system. All the DAML domains are defined using XML document type definition (DTD) syntax. DTDs describe the message syntax but not the logic for the exchanges of requests and responses. XML is useful in defining the markup of a block of text. Specific DAML requests and responses are interactions that are related to each other. The rules for their interaction are modularized in the STB and application server components.

The messaging manager provides various types of message communications among the users and with outsiders (those that are not network service subscribers). For example, it enables users to send and receive email, to chat with other non-subscribers and to receive instant messages from non-subscribers. The email portion of the messaging manager contains a Fetchmail component connected to an Internet based email server such as IMAP, POP3 and other Webmail messages for the appropriate mail-hosting server.

Fetchmail manages all SP server-side mail management. Fetchmail translates DAP messages to IMAP, POP3 or Webmail messages for the appropriate mail hosting server. SGW routes DAP mail messages to “Fetchmail” for processing. Fetchmail responds with the appropriate response to the request. Fetchmail interfaces with IMAP servers. An email application is provided by the SP. All SP applications can ‘send’ email via the email service offered by SGW.

The chat SP service interfaces to a chat server or alternative includes a chat server. Chat service is accessible through a dedicated chat application, but also from any SP application linking with the SP chat client DLL. By providing an interface between a chat and a program listing, a chat room can be created dynamically with a broadcast show. Applications and other services can use the SP “alert” service to trigger STB resident mini-applications. Alert utilizes the SP OMM extension and functionality of Open Streamer. The Email service uses alert triggers to inform the viewer of an incoming message.

Turning now to FIG. 6, SGW incorporates a plurality of modules to support DATP features. The SGW architecture is a multi-process based architecture providing pools of threads. The entire server runs on an asynchronous version of a platform abstraction layer (PAL). The PAL implements a message queue process. PAL communicates using message passing techniques. SGW uses three types of processes, as shown in FIG. 6.

As shown in FIG. 6, application servers or services communicate with multiple clients/STBs through the SGW using a domain-specific DAP protocol. In certain cases, clients/STBs can directly connect to the application services. For example, if the transport protocol between the STB and the network is TCP/IP, the STB is TCP/IP enabled, and there is no requirement to perform complex common services provided by SGW, faster network performance can be improved via the client/STB communicating directly to a service via TCP/IP.

Turning now to FIG. 8, the DATP Server, SGW main process is the main DATP server process described above. SGW hosts several key modules. The TCP socket listener module 1204 is a simple TCP socket listener thread that waits for connections on the DATP TCP listen port, accepts them and requests the creation of new session managers to handle new connections. The UDP socket listener 1202 waits on a well-known port for UDP connections. Once a connection request is received, the UDP socket listener 1202 creates a new socket and sends a connection request acknowledge to the remote host. UDP socket listener 1202 then requests the creation of a new session manager to handle the connection.

The session manager monitor 1206 module is part of the main thread. The primary role of this component is to monitor session manager (SM) processors 1214 population (creating and deleting SM Processors based on load), and to forward session manager creation requests to the least busy SM Processor 1215. Each SM processor (0-n) 1215 comprises a DATP application server communication module (ASCM) 1217 and a separate application server data sender (ASDS) for DATP, HTTPP, LHTTP and SMTP.

The DNS name server 1212 thread maintains a matching table between application server identifiers and their attributes (hostname, port, type, etc.) as well a matching table between session identifiers and session manager message queue identifiers. The name server module, DNS answers name resolve queries posted to its message queue. The application server socket listener thread 1208 is in charge of waiting for message post requests coming from application servers. The name server 1212 then forwards the post requests to the targeted session managers based on the post request session identifier.

The session manager processor process 1214, 1216 hosts a pool of session manager threads 1215. New session manager threads are created based on requests from the session manager monitor 1206 to the session manager processor thread. The session manager processor 1214, 1216 thread honors requests from the session manager processors 1214, 1216 and creates or deletes session managers based on requests from the SM monitor and notifies the session manager processor with the result of its requests. Session manager threads 1215 manage DATP sessions and forward DATP messages from STBs or clients to application servers and vice-versa. There will be one thread per STB or client. These threads utilize several key modules to handle DATP sessions (Packet library; Application Server Communication Module; DATP Application Server Data Sender; HTTPP Application Server Data Sender; LHTTP Application Server Data Sender; and SMTP Application Server Data Sender).

The broadcast manager process 1210 is the main component of DATP routing over broadcast. This process is an Openstreamer application server that manages DATP server carousels. Broadcast Manager Process updates these carousels dynamically depending on requests it receives from other components of the DATP Server.

The SP and SGW are preferably supported on Sun Solaris 7 data processing system with memory, monitor, GUI, mouse, keyboard and processor, which is well known in the art and available from Sun Microsystems. SGW runs as a UNIX daemon, is configured using a configuration file, and is started from the command line. Once a connection has been made between the SGW and the STB/client over a network, TCP/IP handles all communications between the other services. Besides handling different transport protocols, the SGW also routes messages to different service sub-systems depending on the configuration of SGW.

SGW performs its functions at the point of entrance to the application servers. This enables features to be easily configured and/or added since network and messaging functionality is isolated on SGW. This frees the service sub-systems to function on core application functionality and leaves network connectivity issues to SGW. This also enables greater scalability by isolating specific functionality to separate hosts: email message delivery and receiving (using the FetchMail server) from network routing and security using SGW.

SGW is sized to support hundreds of simultaneous connections on a single server. SGW is configurable to handle more connections depending upon the processing power of the processor hosting SGW. This limit is based on the number of modems (typically several hundred) per POP (Point of Presence) for major ISPs. In the case of a WAN architecture where the SGW is located at one central point, a hardware network address translation (NAT) based load balancing device is provided to connect several SGWs in parallel to distribute the load.

The following is an overview of the H2O Proxy environment using a logical view of H2O architecture and sample transactions. Requests for URI may come either from different H2O components—for example: STB/SGW and Carousel. The following context overview focuses on the STB/SGW issuing the requests—but the general flow of information stays the same.

A viewer chooses to interact with its TV Web page, thus issuing a request from the STB to the H2O system and waiting for a reply. STB requests are sent to the SGW, using lightweight HTTP requests (LHTTP) encapsulated in DATP messages as transport protocol. The requested object is returned through the same channel and protocol. The SGW converts the LHTTP protocol to standard HTTP over TCP/IP and issues the request to a Web Cache.

The Compiled Object Cache (COC) uses its internal disk space to service any request it can serve (following an heuristic taking into account the time-to live of objects). Its role is to service all static objects (standard URLs without queries, no posted form) without querying the H2O proxy, thus reducing it's processing load. In this architecture, the COC will only store compiled objects (H2O modules). The COC machine is I/O driven.

Now turning to FIG. 11, H2O proxy 248 provides a scalable environment for the different H2O compilers (or filters) to run. It is processing HTTP request and responses “on the fly” and thus the H2O Proxy machine is process driven. The H2O HTML Compiler 1420 is in charge of HTML to SP resource compilation. To compute the TV Layout to render 1422, this component issues HTTP requests by itself based on the size of the embedded images. This compiler rearranges the Web based image to fit onto the client display device, e.g. a TV.

The MPEG Compiler 1426 charge of the conversion from regular web images format to SP H2O MPEG resources. Source format includes JPEG and GIF and may include PNG. The conversion process may be driven by passing arguments through the URL. The PIXMAP Compiler is in charge of the conversion from regular web images to SP H2O resources. Source format comprises GIF and may include PNG.

The Request Patcher 1424 charge of completing or modifying the request or responses to incorporate data coming from another system (e.g. credit card number . . . ). It communicates with an external process or database to fetch customer information. The SP component provides a central repository of user information. The Request Patcher communicates with this component to get the data necessary to patch the requests/responses.

The Not Compiled Object Cache 1430 will use its internal disk space to service any request he can serve (following an heuristic taking into account the time-to live of objects). The objects cached comprise static HTML, GIF images, JPEG images and all standard web formats files. Its role is to service all static objects (standard URLs without queries, no posted form) without querying the Internet, thus reducing latency time to get an object and giving a kind of fault-tolerance to the system. The Customer web site holds the web site to publish through the H2O system.

FIG. 12 illustrates a request for a static page, already cached The STB user issues a request to load an HTML page 1520. This request is sent to the SGW 248 using LHTTP over DATP. The SGW converts the request to HTTP over TCP/IP and forwards it 1522 to the Compiled Object Cache 1410. The Compiled Object Cache 1410 has the requested (compiled to a module) HTML page stored in its internal hard disk space; if the object's time to live has not expired and the compiled object cache service the request with the compiled HTML page. It transmits the HTTP response 1424 to the SGW, using HTTP over TCP/IP. The SGW translates the protocol from HTTP over TCP/IP to LHTTP over DATP. The STB loads the requested page 1526 (compiled) in its memory and gives it to the H2O browser engine for interpretation. The H2O browser engine requests 1528 the SGW to get the images necessary to render the screen on TV, with conversion options (mpeg or pixmap, width, height . . . ) on the url. The SGW transmits the HTTP request 1530 to the Compiled Object Cache. The Compiled Object Cache has the requested (compiled to a module) image stored in its internal hard disk space; the objects time to live has not expired and the compiled object cache service 1532 and 1534 the request with the compiled image. In this scenario, the H2O Proxy was spared of the request and thus can process other requests.

As shown in FIG. 13, the STB 212 user issues a request 1610 to load an HTML page (home.asp), the host and user info of the request header hold [STB Model+STB Serial number] and [Access Card Id] of the user. This request 1610 is sent to the SGW using LHTTP over DATP. The SGW converts the request to HTTP over TCP/IP and forwards it 1612 to the Compiled Object Cache. The requested object is not available in the disk space of the Web cache. The Web Cache then forwards the request 1614 to the H2O Proxy. The H2O Proxy asks 1616 the SP to return 1620 the name of the user (for the amazon.com service). The H2O Proxy patches the request with the name of the user, and issues this request 1622 to the “Not Compiled Object Cache”. The “Not Compiled Object Cache” does not hold the requested HTML page in its disk space and then issues the request 1624 to the targeted web server here amazon.com. The targeted web server computes the HTML page, given the user information and returns 1626 it to the “Not Compiled Object Cache”. The “Not Compiled Object Cache” returns the HTML page 1628 to the H2O Proxy.

The H2O Proxy sends the HTTP request 1630 to the “Not Compiled Object Cache” to get the images 1632, 1634, 1636 necessary for it's layout computations (gif, jpeg . . . ). The H2O Proxy compiles the HTML page; computes the layout, patches the embedded images urls and sends back to the “Compiled Object Cache” the resulting OpenTV resource 1646 (with an SP resource mime-type). The Compiled Object Cache stores the object in its internal disk space and sends back the compiled HTML 1648 page to the SGW. The SGW converts the response to LHTTP over DATP and sends it back to the 1650 STB. The STB loads the requested object in its memory and gives it to the H2O browser engine for interpretation.

The H2O browser engine issues requests 1652 to the SGW to get the images necessary for the rendering (through the patched urls: here the logo.gif url include a directive for pixmap resource format): pix/logo.gif. The SGW converts the request 1652 to HTTP over TCP/IP and forwards it to the Compiled Object Cache. The “Compiled Object Cache” already has the requested gif image, in the correct resource format—because a user already requested this image at a previous time—and the image is directly returned 1654 to the SGW. The SGW converts the response to LHTTP over DATP and sends it 1656 back to the STB. The H2O browser engine issues requests 1658 to the SGW to get the images necessary for the rendering: mpg/bannerjpg. The “Compiled Object Cache” does not hold the requested image in its disk space and therefore issues the request 1660 to the H2O Proxy. The H2O Proxy sends the HTTP request 1662 to the “Not Compiled Object Cache” to get the /bannerjpg image.

The “Not Compiled Object Cache” holds the image in its cache and returns it 1664 immediately to the H2O Proxy. The H2O Proxy converts the image, using the parameters given in the url (mpg format, width, height . . . ) and returns the result to the Compiled Object Cache 1668. The Compiled Object Cache stores the object in its internal disk space and sends back 1668 the converted mpeg image to the SGW. The SGW converts the response to LHTTP over DATP and sends it back 1670 to the STB. The STB renders the HTML page to screen.

The H2O Proxy component provides to other H2O components or compilers, a robust and scalable architecture and an interface for “compilers” configuration Other service provided are: the ability to log errors; the ability to alert an administrator on defined events; and the ability to debug-trace the “compilers”. From the provided H2O Proxy environment and APIs the compilers “patch” HTTP requests and responses on the fly, eventually accessing an external database, file or process to do so. The compilers patch HTTP requests by removing specific HTTP Header (STB identifier, Access Card Identifier . . . ); by adding specific HTTP Header (Username, Credit Card Number . . . ); by adding HTML Form fields to incoming post request (Visa Card number . . . ); and by performing string substitution ($UID$>User Identifier) the compilers convert web objects formats and mime types “on the fly” in HTTP responses and issue HTTP requests by themselves and get a response object in return.

As shown in FIG. 14, in a preferred embodiment, the H2O Proxy is implemented by developing an extension of enclosing software (Web Proxy, Firewall, web server or other . . . ). This host software provides H2O threading and scheduling of the H2O tasks as well as some of the needed functionalities to implement H2O “compilers” and patching components.

Using the API provided by the Proxy Host Software, a set of API (the H2O Proxy API) is provided to implement the functionalities needed by the H2O compilers missing from the H2O Proxy Host Software Services, and provide a higher abstraction level for the services available from the H2O Proxy Host Software. The request patcher 1424 component reads incoming HTTP requests for HTML pages and completes them with information from another process or file or database. The HTML2RES Compiler 1420 compiles returned HTML pages into SP resources files and change the mime type of the HTTP response header to suit new format: Mime-Type: text/otvres. The GIF2PIX Compiler 1422 converts a returned GIF image into an SP resource file and changes the mime type of the HTTP response header to suit new format: Mime-Type: image/otvpix. The 2MPEG Compiler 1426 converts a returned GIF or JPEG image into an SP resource file and change the mime-type of the HTTP response header to suit new format: Mime-Type: image/otvmpg.

Turning now to FIG. 15, a dynamic request for an HTML page sequence diagram is illustrated. The Object Caches are not displayed in the Sequence diagram, being “passive” components in this interaction. The User STB 212 issues a request 1810 for a page (home.asp) through HTTP request. The Request Patcher 1424 accesses an external process/file/database/url 1812, 1814 to get user name, patches the request and sends 1816 it to the HTML2RES Compiler. The HTML2RES Compiler sends the request 1818 to the target web site (amazon.com). The Web site computes the request and sends back 1820 the resulting HTML page to the HTML2RES Compiler. The HTML2RES Compiler parses the file to get the image links URL and issue the requests 1822 to the web site to get 1824 the image files (logo.gif, bannerjpg). The HTML2RES Compiler computes the TV layout for the page, compiles it into SP resource file, and sends it 1830 back to the STB. The STB renders the HTML page on TV.

Turning now to FIG. 16, a request for an image file, sequence diagram is illustrated. An HTML page being loaded in the User STB needs a image to render its screen. It issues an HTTP request 1910 for the image (URL embedded conversion options) to the 2MPG Compiler. The 2MPG Compiler requests the image 1912 from the target site (amazon.com). The target site, returns the bannerjpg image file 1914 to the 2MPG Compiler. The 2MPG Compiler converts the bannerjpg file, using the options given on the URL and returns the result 1916, with a image/otvmpg mime-type, to the STB. The STB renders the image on screen.

The different identified H2O compilers inherit from the class H2OCompiler and provide an implementation for the different pure virtual entry points of the class. Memory functions are given to compilers to allocate and free the requests/responses buffers. The size of the allocated buffer is given to a FreeBuffer function so that different schemes can be used to free the buffer (for a certain size, the buffer might be implemented as a temporary file mapped in memory whereas for smaller sizes, it is preferably implemented as in memory buffer).

The buffer is passed to an Execute function containing the full HTTP request/response the compiler parses the request headers, mime-types and takes the appropriate actions. This buffer is preferably read-only. The buffer can be writeable as well to enable augmentation by the compiler or other functions after. The buffer returned by the Execute functions contains a valid HTTP request/response, the memory will be freed by the H2O proxy using the appropriate FreeBuffer function and has to be allocated by the provided AllocBuffer function. Debug member is provided for compiler implementers to be able to get a debug trace from within the H2O Proxy environment.

The parameters functions are used to get the names of the parameters, get the current values (string) of the parameters, set a new value for a parameter, and validate a parameter set. The URL functions are provided for the HTML compiler to fetch images. Those functions are available to the other compilers to provide extra services to the components whenever needed.

For example, a network with 1 Million STBs, with an average 20,000 users connected, generates 2,000 requests per second for HTML pages to the SGW and “Compiled Object Cache” (unless part of the requested pages come from broadband). Assuming of those pages should be static and should be served immediately from the “Compiled Object cache”, the H2O Proxy will have to serve 200 requests per second. Assuming that a typical HTML page embeds 10 images, 8 out of 10 being JPEG H2O Proxy issues 10 outgoing requests for each incoming request. The “Not Compiled Object cache” serves 2,000 requests per second.

The MPG conversion is preferably performed in advance whenever possible. A Web crawler may request the HTML pages and images at night to have them converted in advance, leveraging this issue. The compilers thus interact with H2O. H2O 248 is the preferred client/server solution provided in the SP that enables Internet content developers to create interactive TV content, applications and services for network operators running on the SP. Thus, via H2O enables the larger pool of Internet talent and content is made available to the vast growing worldwide market of interactive TV applications. The H2O server converts Internet content (HTML pages, ECMA scripts, and HTML page formatting) into SP assets. The H2O client, H2OC renders the assets and interacts with the clients. In the T-Commerce/E-Commerce case scenario, H2O enables E/T-Commerce shops to utilize existing Web tools to create shopping services and to interface with the preferred SP (operator), using standard Web protocols. Thus the present invention is user friendly providing APIs through known methodologies.

H2O acts as a proxy to the SGW and the broadcasting tools to convert Web content to SP content. Thus, Web sites developers can use their current HTTP servers and application servers to generate interactive TV content inexpensively. In a preferred embodiment, H2O converts HTML, JavaScript, and Internet graphics, however, any other known or developed Internet or other content or protocol can also be added to the proxy functionality of H2O. H2O enables the SP to display Web pages on STBs that are not fully browser capable and to create original user interfaces. H2O enables SP connection to any commerce engine that uses only HTML. H2O is responsible for converting all now or future broadband and Web content such as HTML pages, JPG pictures, wav audio files, etc. into SP resources.

The server side of H2O, H2OS is an HTTP proxy. For other purposes, it can be packaged as a dynamic link library (DLL) or batch tool. The client side of H2O, H2OC is an STB O-Code application. H2OC is built on top of other SP client components, such as the SGW library or the Carousel Load library. H2O enables URLs to be used to address documents and services. H2O also enables tracking in the broadcast and online environments. H2OS provides HTTP proxy functionality. SP applications request a document through H2O, upon which H2O retrieves the document, parses it, compiles it, and returns the document to the requester. This H2O functionality enables use of the same engine for different uses, online and broadcast, facilitates scalability, and enables flexible use of H2O. The parsing depends on the type of document, parsing can be HTML parsing, a GIF picture, or JPEG images, etc. To make it expandable, H2O is able to “plug-in” and run new third party filters.

H2O enables scripting using different languages. Preferably, all SP server components standardize around monitoring, especially the ability to remotely manage the different processes. SNMP is used to handle basic functions (“process OK”, and traps on major problems). A command-line interpreter is provided on socket for inspecting status. Setting parameters enables remote management and provides an interface with the Web through Web scripts. In a preferred embodiment, standardized warnings and error logs are provided.

HTML/JS does not allow sharing of information from one page to another for the Web, as the server takes care of the context. In broadcast mode, this arrangement is insufficient. The present invention provides a broadcast mode, preferably, wherein a global permanent object is provided, that is not cleared when starting a new page. The permanent object maintains context between pages. Other base objects provided by the SP are also made permanent on transition (e.g., station control, OSD). Gadgets are defined through an interface definition language to enable creation of new gadgets, modification of gadgets and to enable adding methods without modifying the compiler.

The H2O Carousel feature provides real-time updating of catalogs, maintaining consistency of catalogs during updates, and providing safe transactional models. H2O carousel enables updating a single page, or an entire set of pages in a single transaction. Carousel management provides management of a carousel index or directory. The index contains information for accessing and fetching data from the carousel. That is, for a given page, Carousel Management contains a list of all modules necessary, so that H2OC requests all necessary modules at once to expedite the process.

Carousel provides data compression, meta data on pages (e.g., page relative priority, how often the page is sent) and page tracking (elementary stream). The carousel client is a STB OCOD library, handling the loading of resources. Carousel client manages dynamics of resources, i.e., new resources, deleted resources, and changed resources. Dynamic resource management enables the client (H2OC) of this library to present dynamic content. The carousel client manages memory allocation, pre-fetching and caching of resources, and decompression of modules. The carousel client manages sub-index/directories and manages a ‘set’ of resources instead of a ‘tree’ of resources, which facilitates sharing of assets. Subsets of a single tree of resources can be assigned to separate processes thereby enabling shared resources.

H2O monitors TV triggers performance and bandwidth, e.g. shared resources in shared modules. H2O optimizes bandwidth utilization. H2O provides multi-tracks, multi-priorities, and management of bid volume of data. H2O provides run-time prefetching and caching at the module level. H2O supports compressed modules. H2O supports arrow and direct key navigation (e.g. digit or color), handling international (Chinese), meta data on pages, (e.g., page relative priority, how often it is sent) and page tracking (elementary stream). Global GUI is shared, that is, a direct key linking is provided so that any information page can be shared by every other page.

H2O manages pages and sub-pages to handle cases where pages are too large to fit on one screen without the need for scrolling. H2O enables use of HTML to present content, online, point-to-point, and broadcast. H2O enables composition of a page with a mixture of broadcast and online components. For example, a page can come from an online server, while its background is broadcast. H2O enables merger of content in the STB. For example, a bank application can send a viewer's last 20 credit card transactions from its server while the HTML page is broadcast. Preferably a Java Script function request (HTTP like) the server some XML, using the result and some DOM functions patches a table with the result.

Preferably, security is provided for secured authentication of the viewer, which is performed at SGW rather than at H2O. However, H2O can alternatively comprise authentication functionality. H2O also sends encrypted data to (e.g., sending a credit card number) and from a STB to an online server. For some services, it is appropriate to go through a security proxy near the HTML to SP conversion. SP can utilize HTTPS from the proxy to the service provider, and an SSL like OCOD library from the STB to the proxy. In other cases (e.g., banks), security is provided from end to end, in which case H2O does not usually perform translation. That scenario is preferably reserved for data the STB is able to process without translation through H2O. Encryption can alternatively be performed at SGW or STB.

The present invention has been described in interactive television in a preferred embodiment, however, the present invention may also be embodied in a distributed computer system comprising a server and a client device. In another embodiment, the present invention is implemented as a set of instructions on a computer readable medium, comprising ROM, RAM, CD ROM, Flash or any other computer readable medium, now known or unknown that when executed cause a computer to implement the method of the present invention.

While a preferred embodiment of the invention has been shown by the above invention, it is for purposes of example only and not intended to limit the scope of the invention, which is defined by the following claims. 

1. A computer readable medium containing instructions that cause a computer to: retrieve a client device hardware identifier for the client device from the client device dependant transport layer; store the client device hardware identifier in a network operator hardware identifier list; authenticate the client device hardware identifier before establishing a communication session between the server and the client device; receive a first message containing at least one of application code, control, data, and audio/visual data at a server in a service provider compatible protocol; translate the first message into a client device compatible protocol; generate a sequence number in the first message at the server before sending the first message to the client device; send the first message to the client device over at least one of a broadcast carrier wave, local area network and point to point connection; store the sequence number along with a time stamp in the client device upon receipt of the first message at the client device; reject the first message at the client device if the sequence number appears within a sliding time rejection window to avoid duplicate receipt of the first message; send a second message containing at least one of application code, control, data, and audio/visual data from the client device in the client device compatible protocol to the server; receive the second message at the server; generate a session identifier from the client device hardware identifier; inserting the session identifier in place of the client device hardware identifier in the second message; translate the second message into the service provider compatible protocol; and send the translated message from the server to the service provider.
 2. The medium of claim 1 further comprising instructions that cause the computer to: determine whether to send the first message over the broadcast carrier wave or the point to point connection based on broadcast carrier wave and point to point connection latency, broad cast stream and point to point connection loading conditions and message size.
 3. The medium of claim 1 further comprising instructions that cause the computer to: store the second message for transmission upon satisfaction of a timing constraint comprising at a least one of as soon as possible, when connected, after a random period of time, after a set period of time, after the occurrence of an event, after occurrence of a message, and spread over available bandwidth.
 4. The medium of claim 3 wherein the first message and second message comprise an ecommerce transaction.
 5. The medium of claim 1 further comprising instructions that cause the computer to: encapsulate HTTP in the device compatible protocol in the second message at the client device prior to sending the second message to the server; convert the second message into a standard HTTP communication protocol message at the server prior to sending the converted HTTP message to the service provider; receive a cookie from a service provider via a HTTP server at the server in response to the converted HTTP message; caching the cookie at the server; generate a cookie to session identifier translation table; use the cookie to session identifier table to answer a client device hardware identifier name request from the HTTP server; and use the client device hardware identifier to extract user information from a central registry.
 6. The medium of claim 5 wherein the first message comprises HTTP over TCP/IP and the second message comprises LHTTP over DATP.
 7. The medium of claim 1 wherein the server sends a business filter to the client device to select information to be captured from input to the client device based on at least one of client preferences, viewer profiles and transaction history.
 8. The medium of claim 1 further comprising instructions that cause the computer to: complete an ecommerce transaction between a user at the client device and the service provider when the client device is offline.
 9. The medium of claim 1 further comprising instructions that cause the computer to: send a third message to the client device requesting a quantity of memory available at the client device; and checking a message size of a fourth message directed to the client device to verify that the quantity of available memory at the client device is sufficient to receive the fourth message before forwarding the fourth message to the client device.
 10. The medium of claim 1 further comprising instructions that cause the computer to: resolve a request to a data name service for resolving a service identifier identifying a service provider in a transport communication protocol message.
 11. The medium of claim 1 further comprising instructions that cause the computer to: provide a socket type abstraction layer to accommodate User Datagram Protocol (UDP) data, wherein the socket type abstraction layer runs on top of UDP and encapsulates UDP into transport level protocol messages.
 12. The medium of claim 1 further comprising instructions that cause the computer to: authenticate multiple users at the client device using nicknames, personal identifiers and the client device hardware identifier.
 13. The medium of claim 1 further comprising instructions that cause the computer to: control, in a business agent, access to client device user information in an ecommerce transaction between a service provider and a client device user, wherein the amount and type of client business information provided to the service provider is guided by a business rule depending on an agreement between the service provider and a network operator.
 14. A computer readable medium containing instructions that when executed cause a computer to: retrieve a client device hardware identifier for a client device from the client device dependent transport laver; send the client device hardware identifier to an identifier list for storage for authentication of the client device hardware identifier before establishing a communication session between the client device and a server; receive a first message from the server at the client device over at least one of a broadcast carrier wave, local area network and point to point connection, containing at least one of application code, control, data, and audio/visual data in a service provider compatible protocol, wherein the first message has been compressed and translated into the client device compatible protocol at the server from the service provider compatible protocol, the client device compatible protocol being different from the service provider compatible protocol; send a second message containing at least one of application code, control, data, and audio/visual data from the client device in the client device compatible protocol to the server for generating a session identifier from the client device hardware identifier, wherein the server inserts the session identifier in place of the client device hardware identifier in the second message and translates the second message into the service provider compatible protocol for sending the translated message to the service provider; generate a sequence number in the first message at the server before sending the first message to the client device; store the sequence number along with a time stamp in the client device upon receipt of the first message at the client device; and reject the first message at the client device if the sequence number appears within a sliding time rejection window to avoid duplicate receipt of the first message.
 15. The medium of claim 14 further comprising instructions that cause the computer to: send an uncompressed second message containing at least one of application code, control, data, and audio/visual data from the client device in the client device compatible protocol to the server for translation of the uncompressed second message into the service provider compatible protocol for transmission to the service provider.
 16. The medium of claim 15 wherein the first message is encrypted and encapsulated into the client device compatible protocol and a flag set in the first message indicating that the message is encrypted at the server prior to receipt of the first message at the client device, further comprising instruction that cause the computer to: decrypt the encrypted first message at the client device.
 17. The medium of claim 16 wherein the first message has been divided in to fragments which have been individually encrypted at the sewer prior to receipt of the first message at the client device.
 18. The medium of claim 14 wherein the client device compatible protocol is compatible with a native transport layer in the client device.
 19. The medium of claim 14 further comprising instructions that cause the computer to: control message flow rate by controlling the transmission bit rate.
 20. The medium of claim 14 further comprising instructions that cause the computer to: determine whether to receive the first message over the broadcast carrier wave or the point to point connection based on broadcast carrier wave and point to point connection latency, broad cast stream and point to point connection loading conditions and message size.
 21. The medium of claim 14 further comprising instructions that cause the computer to: store the second message for transmission upon satisfaction of a timing constraint comprising at a least one of as soon as possible, when connected, after a random period of time, after a set period of time, after the occurrence of an event, after occurrence of a message, and spread over available bandwidth.
 22. The medium of claim 21 wherein the first message and second message comprise an ecommerce transaction.
 23. The medium of claim 14 further comprising instructions that cause the computer to: encapsulate HTTP in the device compatible protocol in the second message at the client device prior to sending the second message to the server for converting the second message into a standard HTTP communication protocol message at the server prior to sending the converted HTTP message to the service provider; send the session identifier to the server for association with a cached cookie received from a service provider via a HTTP server in response to the converted HTTP message sent by the client device, wherein the cookie is identified in a cookie to session identifier translation table, wherein the cookie to session identifier table is used to answer a client device hardware identifier name request from the HTTP server and to extract user information from a central registry.
 24. The medium of claim 23 wherein the first message comprises HTTP over TCP/IP and the second message comprises LHTTP over DATP.
 25. The medium of claim 14 wherein the client device receives a business filter from the server to select information to be captured from input to the client device based on at least one of client preferences, viewer profiles and transaction history.
 26. The medium of claim 14 further comprising instructions that cause the computer to: completing an ecommerce transaction between a user at the client device and the service provider when the client device is offline.
 27. The medium of claim 14 further comprising instructions that cause the computer to: receive a third message at the client device requesting a quantity of memory available at the client device; and check a message size of a fourth message directed to the client device to verify that the quantity of available memory at the client device is sufficient to receive the fourth message before forwarding the fourth message to the client device.
 28. The medium of claim 14 further comprising instructions that cause the computer to: resolve request to a data name service for resolving a service identifier identifying a service provider in a transport communication protocol message.
 29. The medium of claim 14 further comprising instructions that cause the computer to: provide a socket type abstraction layer to accommodate User Datagram Protocol (UDP) data, wherein the socket type abstraction layer runs on top of UDP and encapsulates UDP into transport level protocol messages.
 30. The medium of claim 14 further comprising instructions that cause the computer to: authenticate multiple users at the client device using nicknames, personal identifiers and the client device hardware identifier.
 31. The medium of claim 14 further comprising instructions that cause the computer to: control, in a business agent, access to client device user information in an ecommerce transaction between a service provider and a client device user, wherein the amount and type of client business information provided to the service provider is guided by a business rule depending on an agreement between the service provider and a network operator.
 32. A computer readable medium containing instructions that when executed cause a computer to: send a client device hardware identifier retrieved from the client device dependent transport layer, to a server identifier list for storage and authentication of the client device hardware identifier before establishing a communication session between the client device and a server; send a first message containing at least one of application code, control, data, and audio/visual data at the client device from the server over at least one of a broadcast carrier wave, local area network and point to point connection, wherein the server translated the message from a service provider compatible protocol into the client device compatible protocol; generate a sequence number in the first message at the server before sending the first message to the client device for storing the sequence number along with a time stamp in the client device upon receipt of the first message at the client device for rejection of the first message at the client device if the sequence number appears within a sliding time rejection window to avoid duplicate receipt of the first message; and receive a second message containing at least one of application code, control, data, and audio/visual data from the client device in the client device compatible protocol to the server for generating a session identifier from the client device hardware identifier, wherein the server inserts the session identifier in place of the client device hardware identifier in the second message and translates the second message into the service provider compatible protocol for sending the translated message to the service provider.
 33. The medium of claim 32 further comprising instructions that cause the computer to: determine whether to send the first message from the server to the client device over the broadcast carrier wave or the point to point connection based on broadcast carrier wave and point to point connection latency, broad cast stream and point to point connection loading conditions and message size.
 34. The medium of claim 32 further comprising instructions that cause the computer to: store, at the server the second message for transmission upon satisfaction of a timing constraint comprising at a least one of as soon as possible, when connected, after a random period of time, after a set period of time, after the occurrence of an event, after occurrence of a message, and spread over available bandwidth.
 35. The medium of claim 34 wherein the first message and second message comprise an ecommerce transaction.
 36. The medium of claim 32 further comprising instructions that cause the computer to: receive at the server, HTTP encapsulated in the device compatible protocol in the second message; convert the second message into a standard HTTP communication protocol message at the server prior to sending the converted HTTP message to the service provider; receive the session identifier at the server for association with a cached cookie received from a service provider via a HTTP server in response to the converted HTTP message sent by the client device, wherein the cookie is identified in a cookie to session identifier translation table, wherein the cookie to session identifier table is used to answer a client device hardware identifier name request from the HTTP server and to extract user information from a central registry.
 37. The medium of claim 36 wherein the first message comprises HTTP over TCP/IP and the second message comprises LHTTP over DATP.
 38. The medium of claim 32 further comprising instructions that cause the computer to: send a business filter from the server to the client device to select information to be captured from input to the client device based on at least one of client preferences, viewer profiles and transaction history.
 39. The medium of claim 32 further comprising instructions that cause the computer to: complete an ecommerce transaction between a user at the client device and the service provider when the client device is offline.
 40. The medium of claim 32 further comprising instructions that cause the computer to: send a third message to the client device requesting a quantity of memory available at the client device; and check a message size of a fourth message directed to the client device to verify that the quantity of available memory at the client device is sufficient to receive the fourth message before forwarding the fourth message to the client device.
 41. The medium of claim 32 further comprising instructions that cause the computer to: resolve a request to a data name service for resolving a service identifier identifying a service provider in a transport communication protocol message.
 42. The medium of claim 32 further comprising instructions that cause the computer to: provide a socket type abstraction layer in the server to accommodate User Datagram Protocol (UDP) data, wherein the socket type abstraction layer runs on top of UDP and encapsulates UDP into transport level protocol messages.
 43. The medium of claim 32 further comprising instructions that cause the computer to: authenticate at the server, multiple users at the client device using nicknames, personal identifiers and the client device hardware identifier.
 44. The medium of claim 32 further comprising instructions that cause the computer to: control, in a business agent in the server, access to client device user information in an ecommerce transaction between the service provider and the client device user, wherein the amount and type of client business information provided to the service provider is guided by a business rule depending on an agreement between the service provider and a network operator.
 45. A method for communication in a distributed computing system comprising: retrieving a client device hardware identifier for the client device from the client device dependant transport layer; storing the client device hardware identifier in a network operator hardware identifier list; authenticating the client device hardware identifier before establishing a communication session between the server and the client device; receiving a first message containing at least one of application code, control, data, and audio/visual data at a server in a service provider compatible protocol; translating the first message into a client device compatible protocol; generating a sequence number in the first message at the server before sending the first message to the client device; sending the first message to the client device over at least one of a broadcast carrier wave, local area network and point to point connection; storing the sequence number along with a time stamp in the client device upon receipt of the first message at the client device; and rejecting the first message at the client device if the sequence number appears within a sliding time rejection window to avoid duplicate receipt of the first message; sending a second message containing at least one of application code, control, data, and audio/visual data from the client device in the client device compatible protocol to the sewer; receiving the second message at the server; generating a session identifier from the client device hardware identifier; inserting the session identifier in place of the client device hardware identifier in the second message; translating the second message into the service provider compatible protocol; and sending the translated message from the server to the service provider.
 46. The method of claim 45 further comprising: determining whether to send the first message over the broadcast carrier wave or the point to point connection based on broadcast carrier wave and point to point connection latency, broad cast stream and point to point connection loading conditions and message size.
 47. The method of claim 45 further comprising: storing the second message for transmission upon satisfaction of a timing constraint comprising at a least one of as soon as possible, when connected, after a random period of time, after a set period of time, after the occurrence of an event, after occurrence of a message, and spread over available bandwidth.
 48. The method of claim 47 wherein the first message and second message comprise an ecommerce transaction.
 49. The method of claim 45 further comprising: encapsulating HTTP in the device compatible protocol in the second message at the client device prior to sending the second message to the server; converting the second message into a standard HTTP communication protocol message at the server prior to sending the converted HTTP message to the service provider; receiving a cookie from a service provider via a HTTP server at the server in response to the converted HTTP message; caching the cookie at the server; generating a cookie to session identifier translation table; using the cookie to session identifier table to answer a client device hardware identifier name request from the HTTP server; and using the client device hardware indentifer to extract user information from a central registry.
 50. The method claim 49 wherein the first message comprises HTTP over TCP/IP and the second message comprises LHTTP over DATP.
 51. The method claim 45 wherein the server sends a business filter to the client device to select information to be captured from input to the client device based on at least one of client preferences, viewer profiles and transaction history.
 52. The method of claim 45 further comprising: completing an ecommerce transaction between a user at the client device and the service provider when the client device is offline.
 53. The method of claim 45 further comprising: sending a third message to the client device requesting a quantity of memory available at the client device; and checking a message size of a fourth message directed to the client device to verify that the quantity of available memory at the client device is sufficient to receive the fourth message before forwarding the fourth message to the client device.
 54. The method of claim 45 further comprising: a data name service for resolving a service identifier identifying a service provider in a transport communication protocol message.
 55. The method of claim 45 further comprising: providing a socket type abstraction layer to accommodate User Datagram Protocol (UDP) data, wherein the socket type abstraction layer runs on top of UDP and encapsulates UDP into transport level protocol messages.
 56. The method of claim 45 further comprising: authenticating multiple users at the client device using nicknames, personal identifiers and the client device hardware identifier.
 57. The method of claim 45 further comprising: controlling, in a business agent, access to client device user information in an ecommerce transaction between a service provider and a client device user, wherein the amount and type of client business information provided to the service provider is guided by a business rule depending on an agreement between the service provider and a network operator.
 58. A method for communication in a distributed computing system comprising: retrieving a client device hardware identifier for the client device from the client device dependant transport layer; sending the client device hardware identifier to an identifier list for storage for authentication of the client device hardware identifier before establishing a communication session between the client device and a server; generating a sequence number in the first message at the server before sending the first message to the client device; receiving the first message containing at least one of application code, control, data, and audio/visual data at the client device from a server over at least one of a broadcast carrier wave, local area network and point to point connection, wherein the server translated the message from a service provider compatible protocol into the client device compatible protocol; storing the sequence number along with a time stamp in the client device upon receipt of the first message at the client device; rejecting the first message at the client device if the sequence number appears within a sliding time rejection window to avoid duplicate receipt of the first message; sending a second message containing at least one of application code, control, data, and audio/visual data from the client device in the client device compatible protocol to the server for generating a session identifier from the client device hardware identifier, wherein the server inserts the session identifier in place of the client device hardware identifier in the second message and translates the second message into the service provider compatible protocol for sending the translated message to the service provider.
 59. The method of claim 58 further comprising: determining whether to receive the first message over the broadcast carrier wave or the point to point connection based on broadcast carrier wave and point to point connection latency, broad cast stream and point to point connection loading conditions and message size.
 60. The method of claim 58 further comprising: storing the second message for transmission upon satisfaction of a timing constraint comprising at a least one of as soon as possible, when connected, after a random period of time, after a set period of time, after the occurrence of an event, after occurrence of a message, and spread over available bandwidth.
 61. The method of claim 60 wherein the first message and second message comprise an ecommerce transaction.
 62. The method of claim 58 further comprising: encapsulating HTTP in the device compatible protocol in the second message at the client device prior to sending the second message to the server for converting the second message into a standard HTTP communication protocol message at the server prior to sending the converted HTTP message to the service provider; sending the session identifier to the server for association with a cached cookie received from a service provider via a HTTP server in response to the converted HTTP message sent by the client device, wherein the cookie is identified in a cookie to session identifier translation table, wherein the cookie to session identifier table is used to answer a client device hardware identifier name request from the HTTP server and to extract user information from a central registry.
 63. The method claim 62 wherein the first message comprises HTTP over TCP/IP and the second message comprises LHTTP over DATP.
 64. The method claim 58 further comprising: wherein the client device receives a business filter from the server to select information to be captured from input to the client device based on at least one of client preferences, viewer profiles and transaction history.
 65. The method of claim 58 further comprising: completing an ecommerce transaction between a user at the client device and the service provider when the client device is offline.
 66. The method of claim 58 further comprising: receiving a third message at the client device requesting a quantity of memory available at the client device; and checking a message size of a fourth message directed to the client device to verify that the quantity of available memory at the client device is sufficient to receive the fourth message before forwarding the fourth message to the client device.
 67. The method of claim 58 further comprising: a data name service for resolving a service identifier identifying a service provider in a transport communication protocol message.
 68. The method of claim 58 further comprising: providing a socket type abstraction layer to accommodate User Datagram Protocol (UDP) data, wherein the socket type abstraction layer runs on top of UDP and encapsulates UDP into transport level protocol messages.
 69. The method of claim 58 further comprising: authenticating multiple users at the client device using nicknames, personal identifiers and the client device hardware identifier.
 70. The method of claim 58 further comprising: controlling, in a business agent, access to client device user information in an ecommerce transaction between a service provider and a client device user, wherein the amount and type of client business information provided to the service provider is guided by a business rule depending on an agreement between the service provider and a network operator.
 71. A method for communication in a distributed computing system comprising: sending a client device hardware identifier retrieved from the client device dependent transport layer, to a server identifier list for storage and authentication of the client device hardware identifier before establishing a communication session between the client device and a server; sending a first message containing at least one of application code, control, data, and audio/visual data at the client device from the server over at least one of a broadcast carrier wave, local area network and point to point connection, wherein the server translated the message from a service provider compatible protocol into the client device compatible protocol; receiving a second message containing at least one of application code, control, data, and audio/visual data from the client device in the client device compatible protocol to the server for generating a session identifier from the client device hardware identifier, wherein the server inserts the session identifier in place of the client device hardware identifier in the second message and translates the second message into the service provider compatible protocol for sending the translated message to the service provider; generating a sequence number in the first message at the server before sending the first message to the client device for storing the sequence number along with a time stamp in the client device upon receipt of the first message at the client device for rejection of the first message at the client device if the sequence number appears within a sliding time rejection window to avoid duplicate receipt of the first message.
 72. The method of claim 71 further comprising: determining whether to send the first message from the server to the client device over the broadcast carrier wave or the point to point connection based on broadcast carrier wave and point to point connection latency, broad cast stream and point to point connection loading conditions and message size.
 73. The method of claim 71 further comprising: storing, at the server the second message for transmission upon satisfaction of a timing constraint comprising at a least one of as soon as possible, when connected, after a random period of time, after a set period of time, after the occurrence of an event, after occurrence of a message, and spread over available bandwidth.
 74. The method of claim 73 wherein the first message and second message comprise an ecommerce transaction.
 75. The method of claim 71 further comprising: receiving at the server, HTTP encapsulated in the device compatible protocol in the second message; converting the second message into a standard HTTP communication protocol message at the server prior to sending the converted HTTP message to the service provider; receiving the session identifer at the server for association with a cached cookie received from a service provider via a HTTP server in response to the converted HTTP message sent by the client device, wherein the cookie is identified in a cookie to session identifier translation table, wherein the cookie to session identifier table is used to answer a client device hardware identifier name request from the HTTP server and to extract user information from a central registry.
 76. The method claim 75 wherein the first message comprises HTTP over TCP/IP and the second message comprises LHTTP over DATP.
 77. The method claim 71 further comprising: sending a business filter from the server to the client device to select information to be captured from input to the client device based on at least one of client preferences, viewer profiles and transaction history.
 78. The method of claim 71 further comprising: completing an ecommerce transaction between a user at the client device and the service provider when the client device is offline.
 79. The method of claim 71 further comprising: sending a third message to the client device requesting a quantity of memory available at the client device; and checking a message size of a fourth message directed to the client device to verify that the quantity of available memory at the client device is sufficient to receive the fourth message before forwarding the fourth message to the client device.
 80. The method of claim 71 further comprising: a data name service for resolving a service identifier identifying a service provider in a transport communication protocol message.
 81. The method of claim 71 further comprising: providing a socket type abstraction layer in the server to accommodate User Datagram Protocol (UDP) data, wherein the socket type abstraction layer runs on top of UDP and encapsulates UDP into transport level protocol messages.
 82. The method of claim 71 further comprising: authenticating at the server, multiple users at the client device using nicknames, personal identifiers and the client device hardware identifier.
 83. The method of claim 71 further comprising: controlling, in a business agent in the server, access to client device user information in an ecommerce transaction between the service provider and the client device user, wherein the amount and type of client business information provided to the service provider is guided by a business rule depending on an agreement between the service provider and a network operator.
 84. An apparatus for communication in a distributed computing system comprising: a client device hardware identifier for the client device retrieved from the client device dependant transport layer; computer memory for storing the client device hardware identifier in a network operator hardware identifier list; a authentication component for authenticating the client device hardware identifier before establishing a communication session between the server and the client device; a server message handling component for receiving a first message containing at least one of application code, control, data, and audio/visual data at a server in a service provider compatible protocol and sending the first message to the client device over at least one of a broadcast carrier wave, local area network and point to point connection, the server message handling component further comprising translating a second message received from a client device into the service provider compatible protocol and sending the translated second message from the server to the service provider; a server translation component for translating the first message into a client device compatible protocol; a sequence number generated in the first message at the server before sending the first message to the client device; computer memory for storing the sequence number along with a time stamp in the client device upon receipt of the first message at the client device; a rejection component for rejecting the first message at the client device if the sequence number appears within a sliding time rejection window to avoid duplicate receipt of the first message; a client device message handling component for sending the second message containing at least one of application code, control, data, and audio/visual data from the client device in the client device compatible protocol to the server; and a server component for generating a session identifier from the client device hardware identifier and inserting the session identifier in place of the client device hardware identifier in the second message prior to sending the second message to the service provider.
 85. The apparatus of claim 84 further comprising: a server component for determining whether to send the first message over the broadcast carrier wave or the point to point connection based on broadcast carrier wave and point to point connection latency, broad cast stream and point to point connection loading conditions and message size.
 86. The apparatus of claim 84 further comprising: computer memory for storing the second message for transmission upon satisfaction of a timing constraint comprising at a least one of as soon as possible, when connected, after a random period of time, after a set period of time, after the occurrence of an event, after occurrence of a message, and spread over available bandwidth.
 87. The apparatus of claim 86 wherein the first message and second message comprise an ecommerce transaction.
 88. The apparatus of claim 84 further comprising: a client device component for encapsulating HTTP in the device compatible protocol in the second message at the client device prior to sending the second message to the server; a HTTP conversion component for converting the second message into a standard HTTP communication protocol message at the server prior to sending the converted HTTP message to the service provider; computer memory for caching a cookie received from a service provider via a HTTP server at the server in response to the converted HTTP message; a server component for generating a cookie to session identifier translation table and using the cookie to session identifier table to answer a client device hardware identifier name request from the HTTP server and using the client device hardware identifier to extract user information from a central registry.
 89. The apparatus of claim 88 wherein the first message comprises HTTP over TCP/IP and the second message comprises LHTTP over DATP.
 90. The apparatus of claim 84 wherein the server sends a business filter to the client device to select information to be captured from input to the client device based on at least one of client preferences, viewer profiles and transaction history.
 91. The apparatus of claim 84 further comprising: a server component for completing an ecommerce transaction between a user at the client device and the service provider when the client device is offline.
 92. The apparatus of claim 84 further comprising: a third message sent to the client device requesting a quantity of memory available at the client device; and a component for checking a message size of a fourth message directed to the client device to verify that the quantity of available memory at the client device is sufficient to receive the fourth message before forwarding the fourth message to the client device.
 93. The apparatus of claim 84 further comprising: a data name service component for resolving a service identifier identifying a service provider in a transport communication protocol message.
 94. The apparatus of claim 84 further comprising: a socket type abstraction layer component to accommodate User Datagram Protocol (UDP) data, wherein the socket type abstraction layer runs on top of UDP and encapsulates UDP into transport level protocol messages.
 95. The apparatus of claim 84 further comprising: an authentication component for authenticating multiple users at the client device using nicknames, personal identifiers and the client device hardware identifier.
 96. The apparatus of claim 84 further comprising: a business agent for controlling access to client device user information in an ecommerce transaction between a service provider and a client device user, wherein the amount and type of client business information provided to the service provider is guided by a business rule depending on an agreement between the service provider and a network operator.
 97. An apparatus for communication in a distributed computing system comprising: a first message containing at least one of application code, control, data, and audio/visual data at a client device from a server, wherein the server translated the message from a service provider compatible protocol into the client device compatible protocol and sent the first message to the client device over at least one of a broadcast carrier wave, local area network and point to point connection; a client device hardware identifier for the client device retrieved from the client device dependant transport layer; a client device message handler for sending the client device hardware identifier to an identifier list for storage for authentication of the client device hardware identifier before establishing a communication session between the client device and a server, and sending a second message containing at least one of application code, control, data, and audio/visual data from the client device in the client device compatible protocol to the server for generating a session identifier from the client device hardware identifier, wherein the server inserts the session identifier in place of the client device hardware identifier in the second message and translates the second message into the service provider compatible protocol for sending the translated message to the service provider; a sequence number in the first message at the server before sending the first message to the client device; computer memory for storing the sequence number along with a time stamp in the client device upon receipt of the first message at the client device; and a rejection component for rejecting the first message at the client device if the sequence number appears within a sliding time rejection window to avoid duplicate receipt of the first message.
 98. The apparatus of claim 97 further comprising: a client component for determining whether to receive the first message over the broadcast carrier wave or the point to point connection based on broadcast carrier wave and point to point connection latency, broad cast stream and point to point connection loading conditions and message size.
 99. The apparatus of claim 97 further comprising: computer memory for storing the second message for transmission upon satisfaction of a timing constraint comprising at a least one of as soon as possible, when connected, after a random period of time, after a set period of time, after the occurrence of an event, after occurrence of a message, and spread over available bandwidth.
 100. The apparatus of claim 99 wherein the first message and second message comprise an ecommerce transaction.
 101. The apparatus of claim 97 wherein the second message encapsulates HTTP in the device compatible protocol at the client device prior to sending the second message to the server for converting the second message into a standard HTTP communication protocol message at the server prior to sending the converted HTTP message to the service provider; a session identifier component for sending the session identifier to the server for association with a cached cookie received from a service provider via a HTTP server in response to the converted HTTP message sent by the client device, wherein the cookie is identified in a cookie to session identifier translation table, wherein the cookie to session identifier table is used to answer a client device hardware identifier name request from the HTTP server and to extract user information from a central registry.
 102. The apparatus of claim 101 wherein the first message comprises HTTP over TCP/IP and the second message comprises LHTTP over DATP.
 103. The apparatus claim 97 wherein the client device receives a business filter from the server to select information to be captured from input to the client device based on at least one of client preferences, viewer profiles and transaction history.
 104. The apparatus of claim 97 further comprising: a client component for completing an ecommerce transaction between a user at the client device and the service provider when the client device is offline.
 105. The apparatus of claim 97 further comprising: a third message at the client device requesting a quantity of memory available at the client device; and a message size of a fourth message directed to the client device to verify that the quantity of available memory at the client device is sufficient to receive the fourth message before forwarding the fourth message to the client device.
 106. The apparatus of claim 97 further comprising: a data name service for resolving a service identifier identifying a service provider in a transport communication protocol message.
 107. The apparatus of claim 97 further comprising: a socket type abstraction layer to accommodate User Datagram Protocol (UDP) data, wherein the socket type abstraction layer runs on top of UDP and encapsulates UDP into transport level protocol messages.
 108. The apparatus of claim 97 further comprising: multiple users identifiers authenticated at the client device using nicknames, personal identifiers and the client device hardware identifier.
 109. The apparatus of claim 97 further comprising: a business agent for controlling access to client device user information in an ecommerce transaction between a service provider and a client device user, wherein the amount and type of client business information provided to the service provider is guided by a business rule depending on an agreement between the service provider and a network operator.
 110. An apparatus for communication in a distributed computing system comprising: a client device hardware identifier retrieved from the client device dependent transport layer, to a server identifier list for storage and authentication of the client device hardware identifier before establishing a communication session between the client device and a server; a first message sent from the server to the client device containing at least one of application code, control, data, and audio/visual data sent over at least one of a broadcast carrier wave, local area network and point to point connection, wherein the server translated the message from a service provider compatible protocol into the client device compatible protocol; a sequence number in the first message at the server before sending the first message to the client device for storing the sequence number along with a time stamp in the client device upon receipt of the first message at the client device for rejection of the first message at the client device if the sequence number appears within a sliding time rejection window to avoid duplicate receipt of the first message; a second message containing at least one of application code, control, data, and audio/visual data received from the client device in the client device compatible protocol to the server for generating a session identifier from the client device hardware identifier, wherein the server inserts the session identifier in place of the client device hardware identifier in the second message and translates the second message into the service provider compatible protocol for sending the translated message to the service provider.
 111. The apparatus of claim 110 further comprising: a server routing component for determining whether to send the first message from the server to the client device over the broadcast carrier wave or the point to point connection based on broadcast carrier wave and point to point connection latency, broad cast stream and point to point connection loading conditions and message size.
 112. The apparatus of claim 110 further comprising: computer memory for storing at the server the second message for transmission upon satisfaction of a timing constraint comprising at a least one of as soon as possible, when connected, after a random period of time, after a set period of time, after the occurrence of an event, after occurrence of a message, and spread over available bandwidth.
 113. The apparatus of claim 112 wherein the first message and second message comprise an ecommerce transaction.
 114. The apparatus of claim 110 further comprising a converter for receiving the second message containing HTTP encapsulated in the device compatible protocol in the second message converting the second message into a standard HTTP communication protocol message at the server prior to sending the converted HTTP message to the service provider; a session identifier component for receiving the session identifier at the server for association with a cached cookie received from a service provider via a HTTP server in response to the converted HTTP message sent by the client device, wherein the cookie is identified in a cookie to session identifier translation table, wherein the cookie to session identifier table is used to answer a client device hardware identifier name request from the HTTP server and to extract user information from a central registry.
 115. The apparatus of claim 114 wherein the first message comprises HTTP over TCP/IP and the second message comprises LHTTP over DATP.
 116. The apparatus claim 110 further comprising: a business filter from the server to the client device to select information to be captured from input to the client device based on at least one of client preferences, viewer profiles and transaction history.
 117. The apparatus of claim 110 further comprising: a server component for completing an ecommerce transaction between a user at the client device and the service provider when the client device is offline.
 118. The apparatus of claim 110 further comprising: a third message to the client device requesting a quantity of memory available at the client device; and a message size of a fourth message directed to the client device to verify that the quantity of available memory at the client device is sufficient to receive the fourth message before forwarding the fourth message to the client device.
 119. The apparatus of claim 110 further comprising: a data name service for resolving a service identifier identifying a service provider in a transport communication protocol message.
 120. The apparatus of claim 110 further comprising: a socket type abstraction layer in the server to accommodate User Datagram Protocol (UDP) data, wherein the socket type abstraction layer runs on top of UDP and encapsulates UDP into transport level protocol messages.
 121. The apparatus of claim 110 further comprising: an authentication component authenticating at the server, multiple users at the client device using nicknames, personal identifiers and the client device hardware identifier.
 122. The apparatus of claim 110 further comprising: a business agent in the server, for controlling access to client device user information in an ecommerce transaction between the service provider and the client device user, wherein the amount and type of client business information provided to the service provider is guided by a business rule depending on an agreement between the service provider and a network operator.
 123. A computer readable medium containing instructions that cause a computer to: retrieve a client device hardware identifier for the client device from the client device dependant transport layer; store the client device hardware identifier in a network operator hardware identifier list; authenticate the client device hardware identifier before establishing a communication session between the server and the client device; receive a first message containing at least one of application code, control, data, and audio/visual data at a server in a service provider compatible protocol; translate the first message into a client device compatible protocol; send the first message to the client device over at least one of a broadcast carrier wave, local area network and point to point connection; send a second message containing at least one of application code, control, data, and audio/visual data from the client device in the client device compatible protocol to the server; receive the second message at the server; generate a session identifier from the client device hardware identifier, inserting the session identifier in place of the client device hardware identifier in the second message; translate the second message into the service provider compatible protocol; and send the translated message from the server to the service provider; encapsulate HTTP in the device compatible protocol in the second message at the client device prior to sending the second message to the server; convert the second message into a standard HTTP communication protocol message at the server prior to sending the converted HTTP message to the service provider; receive a cookie from a service provider via a HTTP server at the server in response to the converted HTTP message; cache the cookie at the server; generate a cookie to session identifier translation table; use the cookie to session identifier table to answer a client device hardware identifier name request from the HTTP server; and use the client device hardware identifier to extract user information from a central registry.
 124. A computer readable medium containing instructions that when executed cause a computer to: receive a first message from a server at a client device, containing at least one of application code, control, data, and audio/visual data in a service provider compatible protocol, wherein the first message has been compressed and translated into the client device compatible protocol at the server from the service provider compatible protocol, the client device compatible protocol being different from the service provider compatible protocol; retrieve a client device hardware identifier for the client device from the client device dependant transport layer; send the client device hardware identifier to an identifier list for storage for authentication of the client device hardware identifier before establishing a communication session between the client device and a server; receive a first message containing at least one of application code, control, data, and audio/visual data at the client device from a server, wherein the server translated the message from a service provider compatible protocol into the client device compatible protocol; receive the first message at the client device over at least one of a broadcast carrier wave, local area network and point to point connection; send a second message containing at least one of application code, control, data, and audio/visual data from the client device in the client device compatible protocol to the server for generating a session identifier from the client device hardware identifier, wherein the server inserts the session identifier in place of the client device hardware identifier in the second message and translates the second message into the service provider compatible protocol for sending the translated message to the service provider; encapsulate HTTP in the device compatible protocol in the second message at the client device prior to sending the second message to the server for converting the second message into a standard HTTP communication protocol message at the server prior to sending the converted HTTP message to the service provider; send the session identifier to the server for association with a cached cookie received from a service provider via a HTTP server in response to the converted HTTP message sent by the client device, wherein the cookie is identified in a cookie to session identifier translation table, wherein the cookie to session identifier table is used to answer a client device hardware identifier name request from the HTTP server and to extract user information from a central registry.
 125. A computer readable medium containing instructions that when executed cause a computer to: send a client device hardware identifier retrieved from the client device dependent transport layer, to a server identifier list for storage and authentication of the client device hardware identifier before establishing a communication session between the client device and a server; send a first message containing at least one of application code, control, data, and audio/visual data at the client device from the server over at least one of a broadcast carrier wave, local area network and point to point connection, wherein the server translated the message from a service provider compatible protocol into the client device compatible protocol; receive a second message containing at least one of application code, control, data, and audio/visual data from the client device in the client device compatible protocol to the server for generating a session identifier from the client device hardware identifier, wherein the server inserts the session identifier in place of the client device hardware identifier in the second message and translates the second message into the service provider compatible protocol for sending the translated message to the service provider; receive at the server, HTTP encapsulated in the device compatible protocol in the second message; convert the second message into a standard HTTP communication protocol message at the server prior to sending the converted HTTP message to the service provider; receive the session identifier at the server for association with a cached cookie received from a service provider via a HTTP server in response to the converted HTTP message sent by the client device, wherein the cookie is identified in a cookie to session identifier translation table, wherein the cookie to session identifier table is used to answer a client device hardware identifier name request from the HTTP server and to extract user information from a central registry.
 126. A method for communication in a distributed computing system comprising: retrieving a client device hardware identifier for the client device from the client device dependant transport layer; storing the client device hardware identifier in a network operator hardware identifier list; authenticating the client device hardware identifier before establishing a communication session between the server and the client device; receiving a first message containing at least one of application code, control, data, and audio/visual data at a server in a service provider compatible protocol; translating the first message into a client device compatible protocol; sending the first message to the client device over at least one of a broadcast carrier wave, local area network and point to point connection; sending a second message containing at least one of application code, control, data, and audio/visual data from the client device in the client device compatible protocol to the server; receiving the second message at the server; generating a session identifier from the client device hardware identifier; inserting the session identifier in place of the client device hardware identifier in the second message; translating the second message into the service provider compatible protocol; and sending the translated message from the server to the service provider; encapsulating HTTP in the device compatible protocol in the second message at the client device prior to sending the second message to the server; converting the second message into a standard HTTP communication protocol message at the server prior to sending the converted HTTP message to the service provider; receiving a cookie from a service provider via a HTTP server at the server in response to the converted HTTP message; caching the cookie at the server; generating a cookie to session identifier translation table; using the cookie to session identifier table to answer a client device hardware identifier name request from the HTTP server; and using the client device hardware indentifer to extract user information from a central registry.
 127. A method for communication in a distributed computing system comprising: retrieving a client device hardware identifier for the client device from the client device dependant transport layer; sending the client device hardware identifier to an identifier list for storage for authentication of the client device hardware identifier before establishing a communication session between the client device and a server; receiving a first message containing at least one of application code, control, data, and audio/visual data at the client device from a server, wherein the server translated the message from a service provider compatible protocol into the client device compatible protocol; receiving the first message at the client device over at least one of a broadcast carrier wave, local area network and point to point connection; sending a second message containing at least one of application code, control, data, and audio/visual data from the client device in the client device compatible protocol to the server for generating a session identifier from the client device hardware identifier, wherein the server inserts the session identifier in place of the client device hardware identifier in the second message and translates the second message into the service provider compatible protocol for sending the translated message to the service provider; encapsulating HTTP in the device compatible protocol in the second message at the client device prior to sending the second message to the server for converting the second message into a standard HTTP communication protocol message at the server prior to sending the converted HTTP message to the service provider; sending the session identifier to the server for association with a cached cookie received from a service provider via a HTTP server in response to the converted HTTP message sent by the client device, wherein the cookie is identified in a cookie to session identifier translation table, wherein the cookie to session identifier table is used to answer a client device hardware identifier name request from the HTTP server and to extract user information from a central registry.
 128. A method for communication in a distributed computing system comprising: sending a client device hardware identifier retrieved from the client device dependent transport layer, to a server identifier list for storage and authentication of the client device hardware identifier before establishing a communication session between the client device and a server; sending a first message containing at least one of application code, control, data, and audio/visual data at the client device from the server over at least one of a broadcast carrier wave, local area network and point to point connection, wherein the server translated the message from a service provider compatible protocol into the client device compatible protocol; receiving a second message containing at least one of application code, control, data, and audio/visual data from the client device in the client device compatible protocol to the server for generating a session identifier from the client device hardware identifier, wherein the server inserts the session identifier in place of the client device hardware identifier in the second message and translates the second message into the service provider compatible protocol for sending the translated message to the service provider; receiving at the server, HTTP encapsulated in the device compatible protocol in the second message; converting the second message into a standard HTTP communication protocol message at the server prior to sending the converted HTTP message to the service provider; receiving the session identifier at the server for association with a cached cookie received from a service provider via a HTTP server in response to the converted HTTP message sent by the client device, wherein the cookie is identified in a cookie to session identifier translation table, wherein the cookie to session identifier table is used to answer a client device hardware identifier name request from the HTTP server and to extract user information from a central registry.
 129. An apparatus for communication in a distributed computing system comprising: a client device hardware identifier for the client device retrieved from the client device dependant transport layer; computer memory for storing the client device hardware identifier in a network operator hardware identifier list; a authentication component for authenticating the client device hardware identifier before establishing a communication session between the server and the client device; a server message handling component for receiving a first message containing at least one of application code, control, data, and audio/visual data at a server in a service provider compatible protocol and sending the first message to the client device over at least one of a broadcast carrier wave, local area network and point to point connection, the server message handling component further comprising translating a second message received from a client device into the service provider compatible protocol and sending the translated second message from the server to the service provider; a server translation component for translating the first message into a client device compatible protocol; a client device message handling component for sending the second message containing at least one of application code, control, data, and audio/visual data from the client device in the client device compatible protocol to the server; and a server component for generating a session identifier from the client device hardware identifier and inserting the session identifier in place of the client device hardware identifier in the second message prior to sending the second message to the service provider; a client device component for encapsulating HTTP in the device compatible protocol in the second message at the client device prior to sending the second message to the server; a HTTP conversion component for converting the second message into a standard HTTP communication protocol message at the server prior to sending the converted HTTP message to the service provider; computer memory for caching a cookie received from a service provider via a HTTP server at the server in response to the converted HTTP message; a server component for generating a cookie to session identifier translation table and using the cookie to session identifier table to answer a client device hardware identifier name request from the HTTP server and using the client device hardware identifier to extract user information from a central registry.
 130. An apparatus for communication in a distributed computing system comprising: a first message containing at least one of application code, control, data, and audio/visual data at the client device from a server, wherein the sewer translated the message from a service provider compatible protocol into the client device compatible protocol and sent the first message to the client device over at least one of a broadcast carrier wave, local area network and point to point connection; a client device hardware identifier for the client device retrieved from the client device dependant transport layer; a client device message handler for sending the client device hardware identifier to an identifier list for storage for authentication of the client device hardware identifier before establishing a communication session between the client device and a server, and sending a second message containing at least one of application code, control, data, and audio/visual data from the client device in the client device compatible protocol to the server for generating a session identifier from the client device hardware identifier, wherein the sewer inserts the session identifier in place of the client device hardware identifier in the second message and translates the second message into the service provider compatible protocol for sending the translated message to the service provider; wherein the second message encapsulates HTTP in the device compatible protocol at the client device prior to sending the second message to the server for converting the second message into a standard HTTP communication protocol message at the server prior to sending the converted HTTP message to the service provider; a session identifier component for sending the session identifier to the server for association with a cached cookie received from a service provider via a HTTP server in response to the converted HTTP message sent by the client device, wherein the cookie is identified in a cookie to session identifier translation table, wherein the cookie to session identifier table is used to answer a client device hardware identifier name request from the HTTP server and to extract user information from a central registry.
 131. An apparatus for communication in a distributed computing system comprising: a client device hardware identifier retrieved from the client device dependent transport layer, to a server identifier list for storage and authentication of the client device hardware identifier before establishing a communication session between the client device and a server; a first message sent from the server to the client device containing at least one of application code, control, data, and audio/visual data sent over at least one of a broadcast carrier wave, local area network and point to point connection, wherein the server translated the message from a service provider compatible protocol into the client device compatible protocol; a second message containing at least one of application code, control, data, and audio/visual data received from the client device in the client device compatible protocol to the server for generating a session identifier from the client device hardware identifier, wherein the server inserts the session identifier in place of the client device hardware identifier in the second message and translates the second message into the service provider compatible protocol for sending the translated message to the service provider; a converter for receiving the second message containing HTTP encapsulated in the device compatible protocol in the second message converting the second message into a standard HTTP communication protocol message at the server prior to sending the converted HTTP message to the service provider; a session identifier component for receiving the session identifier at the server for association with a cached cookie received from a service provider via a HTTP server in response to the converted HTTP message sent by the client device, wherein the cookie is identified in a cookie to session identifier translation table, wherein the cookie to session identifier table is used to answer a client device hardware identifier name request from the HTTP server and to extract user information from a central registry. 